Blue Bird walk cycle

Started by Krazy, Sat 21/08/2004 02:40:34

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Krazy

Here's the idle player sprite and walk cycle for my new game:


Critiques please!
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Evil

Holy crap! This has to be the COOLEST character EVER! Seriously, it beats the hell out everything, even Larry Vales. And to that, I tip my hat to you sir. Bring us more! :D

Krazy

Why thank you. I created him when I was about 10 or so. His look has changed through the years as I started getting better at drawing, of course he always had those big eyes. So I've decided to finally give him his own game and what better genre than adventure?
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earlwood

#3
I like him alot, looks like an instant ags hit.:P (?)

2 things I have noticed though, is that his front view looks a bit frightened...kind of like a blinded deer. The other thing, is when his left arm is swinging back to his side, it jerks a little.

Other than that, pretty sweet.

Krazy

#4
Yes I see what you mean. I've been trying to get that arm right for ages. By the way I love that Blue Bird smiley  ;D
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SuperCarott

I was brave enough to try to improve your fine work :)

- i moved the thumb to the other side of his hand
- animated the feet
- made his other leg darker


Krazy

#6
Cool, But you seem to have flatened the end of his foot in some of those frames losing the point/toe at the end of his foot which birds really do have. I never really liked using the further away leg is darker Idea it always just looks distracting and od to me. I'll try to implement some of those improvments though. Thanks!
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earlwood

#7


Ok, I figured out what the deal was, on frame 2, the left arm part should have been drawn on the 3rd frame and Visa-Versa, making it look jerky. But I think I have fixed it.

:The picture is there, but it may take a second to load 95k I think.  :-\

Krazy

Cool, I'm currently in the proccess of fixing things in the walk cycle.
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Hollister Man

Oughta scale him down and pixellize him. :)  All the things I could recommend would be contrary to the style.  Good work for keeping him in a consistent style.
That's like looking through a microscope at a bacterial culture and seeing a THOUSAND DANCING HAMSTERS!

Your whole planet is gonna blow up!  Your whole DAMN planet...

Krazy

Thanks. No pixilation in this game though 640 480 graphics!
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[Cameron]

I made a pixely version anyway.

Krazy

Hehe looks pretty cool. Although the eyes and feet need to be much bigger. THe hair should also sprout out more and be less uncombed looking. Otherwise nice attempt at my character  ;)

Edit I notice you called it Ducky. He's not really any sort of bird but definatly not a duck. He's just a general sort of bird  ;)
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[Cameron]

First bird i could think of. :P

Evil

Man, I like the character just how he was. The dark leg looks bad IMO.

Heh.

Secret Fawful


Krazy

Quote from: Evil on Sat 21/08/2004 16:46:22
Man, I like the character just how he was. The dark leg looks bad IMO.

Heh.

Yeah I said in a previous post I won't be using the dark leg.
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Krazy

#17
New version of the walk cycle:

Added as suggested:
Foot animation
Switched the side of the thumb on left hand
Improved the arm movement
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Moox


Krazy

Thanks!  :) so you think it's ready to import?
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