Meet Brett Brenneman (animated)

Started by Erwin_Br, Sun 13/07/2003 13:05:58

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Erwin_Br

Meet the protagonist of Bad Timing (my adventure game in progress).

His name is Brett Dip, but I'm not too happy with his last name so if anyone has a better idea don't hesitate to mention it! :)



So, what do you think about these walk cycles?

--Erwin

Vel


Eggie

But it sounds like bread dip... :'(

I really like the animation it has a nice, cartoony feel to it.  ;D


Scavenger

Trés cartooné :P*! I like this charactor. Reminds me alot of Bud Tucker (cartoony style game, obsolete). One critique: He seems to skip all over the place when he walks... it's as if you have frames missing. If you made it smoother the charactor would be perfect. And that is all!

What's a protagonist?

Erwin_Br

#4
I agree that the animation is a bit wobbly, but that's because I didn't take enough time to measure while cutting frames out of the original image. It should be fairly easy to get it right.

QuoteWhat's a protagonist?

It means lead character / hero.

--Erwin

Matt Frith

Excellent character, I really like the style of your drawings.  I like the attention to detail such as the fingers and thumbs moving

Good job :D

Czar

great job, icant wait for the game, but you could make the head move a little bit?
Brett Pet ;)
Roses are #FF0000
Violets are #0000FF
All my base
are belong to you

misterx

great toon, i like him a lot...

Maybe his name is Marcus Brett, but everyone just calls him Brett ??

I wish I could animate as good as you guys, some unreal toons here, keep up the good work!


TheDude

You saying that Brett isn't a first name? My friend's called Brett!

Necro

Exellent animation good too , but wont the outlines look dodgy if he's scaled down in game because there a bit thin??

misterx

nope not saying that at all,
just saying you could have it as a second name, but everyone just calls him Brett.

<have a friend who does that>

Darth Mandarb

#11
I like the way this looks!

I would suggest overlapping the leg animations ... the left legs does it's whole walk cycle and then the right one does its walk cycle then it repeats ... that's kind of robotic.  If that's what you're going for you got it spot on!  I would suggest making them loop together.  I  made this small animation for another thread and it's not a very good animation but you'll see what I mean:


See how as the one leg is forward, the other is back?  That's what I mean.  Just a suggestion.  I really like the style and look/feel of your character.

EDIT - Just in the front animation :)

dm

SLaMgRInDeR

looks great! the first one is pretty much perfect, but the front view looks like he has floppy ankles, and what Darth said aswell, when one leg is out, the other must be back.
(   (   ( <( -_-)> )   )   )

Renal Shutdown

Hey

He looks like he's goose-stepping with a bad back..
..(personally) I'd give him a more relaxed gait, kinda groovy, slouchy thing.

That's not to say that I don't like him, tho..  'cause I do.  He looks kinda naive and somewhat blissfully ignorant to what might be going on around him..  which I like in a game.

Hugs
Iqu

* Iqu looks forward to Bad Timing with gleeful anticipation..
"Don't get defensive, since you have nothing with which to defend yourself." - DaveGilbert

evilspacefart

Quote from: Erwin_Br on Sun 13/07/2003 15:27:14
It means lead character / hero.

What's a lead character?
Just kidding.  ;D
I saw your page before and the graphics are out of this world. (bad pun)  ;) Makes mine look like crap by comparison.

Really nice anims you got. His last name is rather wierd though. Maybe a last name starting with letter B?

Erwin_Br

QuoteI would suggest overlapping the leg animations ... the left legs does it's whole walk cycle and then the right one does its walk cycle then it repeats ...

Wow, good observation! I'll definately put it onto my to-do list.

QuoteHe looks kinda naive and somewhat blissfully ignorant to what might be going on around him.. which I like in a game.

That's exactly his personality. He's not a relaxed kind of guy though (he's a tad nervous and insecure) so that's why I don't intend on making him walk that way.

QuoteExellent animation good too , but wont the outlines look dodgy if he's scaled down in game because there a bit thin??

Actually I did have that problem a few versions ago, but then I made the outlines less dark. If the outlines are darker they will crumble when sized down, but the current colours are perfect. It almost looks like the character is ant-aliased when scaled down. So perhaps this is a hint for other people as well: Don't colour your outlines too dark!

--Erwin

12431

they're nice, but the south-walk looks more like riverdancing
Albert Barillé and Hergé, we love you

Synthetique


Erwin_Br

My server decided to take the day off, so to say. I just rebooted the server and the images should be visible again  ;D

I also thought of a new name. How does Brett Brenneman sound?

--Erwin

Synthetique

it looks a bit jerky to me... nice tho.. very nice style.

here's an adjustment... but then the legs stop on ground and wont go back for a frame...
i suggest that you fix this, or he will look like he is dancing down the street,.,

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