Need help with walkcycle

Started by Mr Flibble, Sun 17/10/2004 17:48:20

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Mr Flibble

I'm having trouble doing the walkcycle for the main character in my game.
I think it needs more frames, as it stands it only has the key frames. And I'm not too happy with those either.

x2


The front view of the charcter is much better. Click here for proof.
(Although I don't want c&c on these)

I'd like some help correcting the existing frames, and possibly adding in a few new ones. I had 8 frames a while ago, but it didn't look right in AGS's animation preview (a godsend, BTW). With ALL the frames, the char looks a bit stupid.
I've checked a load of walking anim tuts, and whilst I found out a lot of things, I didn't come away with any practical tips.

You will recognise the man, and if you don't, you should at least have a vague idea who he is.
I'm trying out a cartoony style which is new to me, but I can't exaggerate his movements without him looking, well, gay.
EDIT: If you see the red x, please wait. I'm changing the pic.
Can you all see it now?

I really would appreciate help with these. I just checked the preview and realised how truly bad they are. Don't think I didn't put work into them, because I did. They are also my first attempt at a walking animation. Actually I've done a few unorthadox animations, like people falling over in a drunken stupor, or doing the dusting, and they worked quite well. Its this everyday activity I'm having trouble with.
Ah! There is no emoticon for what I'm feeling!

Neutron

I think his lead foot should be coming down more on the heel with the toes pointing more upward. also you may want to give him a slight bob when he walks.

Mats Berglinn

Isn't that guy Guybrush Threepwood?

Mr Flibble

Yeah thats Guybrush. I've been doing this on the quiet, but my progress isn't regular enought to warrant a thread in the GIP.

Thanks for the tips regarding his feet angles etc. but I am looking to increase the number of frames as well. I lack the facility to animate gifs, but trust me: they don't animate well. Quite jagged, I have to play them at a very high speed to blend them in any way.

I really need help with additional frames.
Ah! There is no emoticon for what I'm feeling!

mätzyboy

Pardon me if I'm wrong, but it looks like his legs are crossed in frame 2... :D

Also, I think it would be nice to see the whole cycle. It looks to me like you don't really know what keyframes to use. Look at Eric's template character. I think it shows it pretty good.

Mr Flibble

Its a mess, I know.
I'll check out Erics template, although I'll only use it as reference.
Ah! There is no emoticon for what I'm feeling!

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