New Adventure about a house

Started by Jaime37, Mon 29/09/2008 12:02:55

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Jaime37

Thanks !
I tried to solve this problems you talked about...
I put some different colours on the top of the mountains..Also I change black by darker versions of the colors in the background (in the houses).
The trees I don´t like how they were, so I taked them off.

Here it is: http://www.2dadventure.com/ags/Country2.png

And with the mountains, I don´t know if I really take the effect good or I did something wrong...What do yo think?

So wich of the two backgrounds is better?? :-\


Snarky

Excellent stuff. Great progress!

I would only change two things right now:

1) Putting the sun in the corner of the page is a cliché, and makes the picture look childish. Typically, you don't need the sun in the background at all, so I would take it out.
2) I would put another line of distant hills between the windmill and the mountains, to create more depth. You could put some forest on those hills, too. Use the same technique for the forest as you used for the bushes by the house.

Oh, and you probably don't want to use pure black for the windmill, or the windows and other house details either. Dark gray is better.

kaputtnik

Wow, a really nice background out of the blue!

The only thing that bothers me a bit are the wood textures you used for the houses - they look a bit cheap, in my opinion, because they kill all perspective you have built up and - well, they look cheap.

If you changed them to simple lines, like you have drawn the leftmost building, it would work perfectly for me. There are some flaws in perspective, like the window or the door on the left building, but I'm not the one to correct them, since I don't even know how to draw a cube right.

Very nice to see you are making such a progress - if you try an indoor scene next, I'd be very interested in how it will look like, I always found indoor scenes so hard to draw that I eventually gave up and decided to never draw anything again in my whole life. Really, true story.
I, object.

Jaime37

First of all, thanks to everyone!
After read all your replys, I make some changes, like drop the sun, take off the black lines, quit the wood textures, correct some flaws in the perspective on the window of the left house, move one cloud, and add other mountains on the background to add perspective...

Now I think it´s a good background, and is ready for the adventure:
http://www.2dadventure.com/ags/Country5.png ¿Don´t you think? :D


Tomorrow I´ll start with other background, maybe an indoor scene, I found very dificult to do but i´ll try to do it the best I can... ;)

Jaime37

Hi !!
I have a question... I talked today with my teacher of the project of the adventure, and he said that making my backgrounds take a lot of time... I think that I can do some backgrounds of my adventure, but not all, so I probably need to find others wich are ready to use...Is there some web where I can download backgrounds at 640x480 ready to use in my adventure? I think is really complicated...¿?

Thanks again !!

kaputtnik

There are two series using AGS which have established their own universe and also provide resources for you to download: Reality on the norm and Maniac Mansion Mania whose starter pack and website have just been translated to Spanish, by the way, so that might come in handy for you.

I, object.

Akatosh

There's also InstaGame, but that one's specialized on science fiction, so you might indeed be better off with RoN or MMM.

Jaime37

Ok, thanks ! So anyone can use some backgrounds of 'Reality On The Norm' to edit them and take it for his own adventure based on anytinhg I want? I think that yes, but I want to be sure of this before use it...

Other thing, I make a new indoor background for my adventure, and I want to know your opinions and tips to improve it !! Don´t be so cruel with me !! :P

It´s here: http://www.2dadventure.com/ags/Despacho4.PNG

:) Thanks !!

Trent R

I haven't checked, but did you follow the perspective lines (like shown earlier in the thread)?

1) I would suggest drawing a piece of the hallway instead of a black door.
2) Drawing something to fill part of the window, whether it because a fence 20 ft away, or a bush right up next to the house. It has the same problem as the door, in that a blank blue rectangle looks out of place.
3) You may (or may not) want to show less of the ceiling. Ceilings are fairly boring, although the light fixture is a nice touch.

It's good work, but it can be made better. Best of luck to you in the future and I can't wait to see what you complete for your class.

~Trent

To give back to the AGS community, I can get you free, full versions of commercial software. Recently, Paint Shop Pro X, and eXPert PDF Pro 6. Please PM me for details.


Current Project: The Wanderer
On Hold: Hero of the Rune

abstauber

It's getting better from day to day :)

I think your remaining problem is, that you treat every object, every part of the scene isolated. So you draw a room with the correct perspective. After that a cupboard in it's own persepective, the books and so on.
Try to see the whole scenery. Or could it that you like to work with the zoom tool and can't the other perspective lines?

Jaime37

Quote from: abstauber on Sat 11/10/2008 10:08:03
It's getting better from day to day :)

I think your remaining problem is, that you treat every object, every part of the scene isolated. So you draw a room with the correct perspective. After that a cupboard in it's own persepective, the books and so on.
Try to see the whole scenery. Or could it that you like to work with the zoom tool and can't the other perspective lines?

Thanks!
Yes, I like to work with the zoom tool  :P ..I´m going to improve the scene with some of the tips mention above...Any more ideas??? ;)

Matti


Jaime37

Quote from: matti on Sat 11/10/2008 11:44:26
Quote from: Jaime37 on Sat 11/10/2008 11:10:49
Any more ideas??? ;)

Don't use predefined textures.

I don´t like this textures generally, but here on the carpet and on the roof I think they look quite good, so I leave it.
I make the window a little smaller and add some bush, like Trent R said. I think it looks better now...
Also make a higher contrast in the colours.
Added other light switch on the wall...

The result is here: http://www.2dadventure.com/ags/Despacho6.PNG

Do you think is better?? ::)

Matti

Quote from: Jaime37 on Sat 11/10/2008 12:41:51

I don´t like this textures generally, but here on the carpet and on the roof I think they look quite good, so I leave it.

I completely disagree. I really like the colors of the walls and the floor but the textures are terrible.

MashPotato

I agree the textures look kind of out of place.  The rest of the background is fairly clean and uncluttered, which make the textures extremely noisy.  The perspective is a little off in places (eg. the frames on the pictures on the wall should have straight bottoms (unless they aren't rectangular) since they're flush with the wall, and the wall is straight-on), but this is shaping up as a solid background :)

Mantra of Doom

The ceiling in an adventure game, IMO, doesn't matter so much, unless the character will be interacting with the ceiling. So you might want to consider just making it a flat color so that it doesn't draw the eye away from the important bits... like the character and objects.

I think the main issue with the texture in the carpet is that, to me, it looks like you have a giant sand-pit in the middle of the floor and that the character is going to fall into it. It makes me want to say "Don't go in there, you'll fall into a cave!"...

Um... sorry about that, don't mind me. I've been awake for a very long time. Everything else is looking good though, you seem to be getting the start of a style.
"Imitation is the sincerest form of imitation."

Jaime37

Hi ! I´ve working on other backgrounds for my adventure... I make one I need about a country landscape with a river, and diferent types of grass and trees: http://www.2dadventure.com/ags/Lago4.png

::)

In the future I´ll want to add a character of a man fishing near the shore making some simple movement  ;D...
How do you see it? Any tips to improve it??

Thanks !

Akatosh

You're getting better. All it needs right now is some line "cleanup" - as in, taking out the jerkiness. If you can make the outlines of the other hills look more like that of the one with the trees on it in the upper right corner, you've got quite a nice background.  :)

Trent R

Also, your spiky trees look WAY out of place due to their black outline. Use a darker color (same as the roofs in the earlier picture). Otherwise, I'm with Akatosh, this is a nice looking background.

~Trent
To give back to the AGS community, I can get you free, full versions of commercial software. Recently, Paint Shop Pro X, and eXPert PDF Pro 6. Please PM me for details.


Current Project: The Wanderer
On Hold: Hero of the Rune

Jaime37

Hello! I´ve been working on the backgrounds for my adventure...first of all, I have this one wich seems to be the inside of a blue little house...What things could I put in it to make it looks more atractive ?? Some ideas ??
Here is the backgorund:http: http://www.2dadventure.com/ags/Casa_Azul.gif

Thanks a lot ! :D

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