skipping scripted sequences?

Started by deltree, Tue 30/09/2003 00:18:23

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deltree

hi everybody,
I've got a problem:
I'm doing a scripted sequence, but I want it to be "skippable" I.E , by pressing a key, the sequence takes end.
I've tryed "if iskeypressed()" command with the proper parameters, repeatedly executed, but since my commands are blocking during the scripted sequence, it doesn't do anything.
Is there a way to do it, Or do I need to make ONLY non blocking commands during the scripted sequences?

Scummbuddy

you need StartCutscene and EndCutscene.  Check them out in the manual.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

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