How do you move NCP's to other rooms?

Started by Sinister, Sat 14/02/2004 22:28:18

Previous topic - Next topic

Sinister

Im making a cutscene, it requires one NPC to be in two rooms, in the first room he starts out fine, then in the second room i want him to apear in a specific x,y position.

how do i do this?

Wolfgang Abenteuer

character[CHARID].room
character[CHARID].x
character[CHARID].y

Put that in the "before fadein" if you want it to happen without the player seeing the character appear (meaning the character's already there when the screen fades in).

~Wolfgang

Sinister

ok thanks,

could you tell me how i can change the apearance of the quit, windows or save or load windows?

Sinister

It didnt work. ???

I put it like this.

character[Diego].205
character[Diego].155
character[Diego].140

in the room interactions:
script (beforefadein)

what am i doing wrong?

Squinky

it should be:

character[Diego].room=1;
character[Diego].x=155;
character[Diego].y=1;

That would put him iin room 1 at those x y positions...alter it for your needs

Also, make sure not to use the x y codes if the character is moving...

Sinister


SMF spam blocked by CleanTalk