Adventures in 3d? not necessarilly bad...

Started by Nacho, Fri 02/04/2004 13:02:52

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TerranRich

Yes, one of the problems with 3D is that it offers perhaps TOO MUCH interactivity and therefore higher expectations.
Status: Trying to come up with some ideas...

IntentInsane

Here here. but some offer very little, like Myst 3 Exile.
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ElectricMonk

Quote from: Jet X.L. on Fri 02/04/2004 16:54:09
Myst was 3-D. And the adventure-gerne was killed by the Myst-clones (IMO).

Myst wasn't 3-D, at least not until "RealMyst" or "Uru - Ages Beyond Myst".
Sure, the graphics were 3-D rendered, but interface-wise you just clicked your way through pictures. Whether those are rendered or painted is just an aesthetical difference.

However, I do agree that the lack of interactivity (i.e. "the cursor pretty much does all the thinking for you") contributed to the demise of the classic puzzle-solving genre.

IntentInsane

Quoteinterface-wise you just clicked your way through pictures

I agree, and the characters look a bit cut and pasted(In Myst 3 at least)
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Ali

#24
Quote from: MrColossal on Fri 02/04/2004 21:16:47
3d is a style just like 2d is a style.

You're absolutely right, that's the point I was trying to make when I first posted in this thread, obviously so poorly that in arguing against me you made it. I wanted to make the point that artistically, 2d graphics can be just as effective as 3d. It's just that some games are more suited to one or the other.

An adventure with a high level of environmental interactivity might well be better in 3d. Plus, it'd be great to finally play an adventure game where when the Maitre'D won't give you his hairpiece you can just push him down and snatch it.

Krynge

Here's a new one http://www.qfg3d.com/

Just by looking at the name can u tell what game it is??? (hmm)

Although I haven't seen much more of the game, and it is only a CONCEPTUAL image, I think the waterfall/'Enry's cave should really be left alone...

I think mosdt people will agree

shbaz

#26
QuoteHere's a new one http://www.qfg3d.com/

That is a still shot.. in-game those blocks will be coming from the top and falling at a fast rate to simulate water, you wouldn't see them like that. Whoever modelled this isn't very good though, because the cave looks terrible, the shape is wrong, and the textures are bad.
Once I killed a man. His name was Mario, I think. His brother Luigi was upset at first, but adamant to continue on the adventure that they started together.

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