Don't restart ambient sounds? (Solved)

Started by strazer, Sun 09/05/2004 07:26:21

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strazer

Currently, ambient sounds are replayed from the beginning if you use PlayAmbientSound to play the same file (when re-entering the room for example, with game.ambient_sounds_persist=1).

If you PlayMusic the same music file, it just continues playing.
Would it be possible to do the same for ambient sounds?

Thank you!

EDIT: Fixed since v2.61

Pumaman

Sounds reasonable enough, I'll add it to my list.

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