B/W Western

Started by Johnny Odd, Thu 03/06/2004 15:53:41

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Johnny Odd

I have a cowboy character i made - he's supposed to be young and naive - i pretty much want him the same character that guybrush is right at the start of mi1 - YES HE IS SUPPOSED TO BE BLACK/W
Please c&c me - ps i know about the white pixels on his hat - i couldn't be bothered to change them before i posted.

I also have a background

If someone tells me the code for resizing the image I'll edit the large b/g - there is a code right?

Anyway - tear me to pieces....
Eagles may fly high, but badgers don't get sucked into jet engines.

Mr Jake

afaik you cant in paint :/

Darth Mandarb

You should have just added these to your other thread!

You might want to bookmark this link: Post Code Reference
It's all the code for posting on these boards and might come in handy from time to time!

the code you'll need:

[ img width=X height=Y ]Ã,  WebLocationOfImageHere [ /img ]

(take out the spaces from the tags)


About the image(s)

The cowboy character looks alright.Ã,  He definately looks young ... I don't know about naive.Ã,  I think dialog would be more necessary to impart a feeling of being naive.

The background ... well the foreground elements look okay.Ã,  But the mountains/path in the background look all muddled together.Ã,  Also, the sun is darker than the sky around it ... looks funky like that.

Is the whole of the game planned in Black & White?

Daz

steal my idea why don't ya' i was gunna do a wester game and now if i post my characters im gunna look like an idiot (or even more so). nah just kinding with you even though i did have a western game in mind and i am in the planning and drawing bit but hey.

i think the mountain path looks as if it is floating and the building lacks depth maybe draw something going on inside, o yeh the door looks as if it is going into the mountain it kinda needs to look like it is going back and it will look more of an outhouse (if that is what it is?) and give the mountains some shading too, i think that will do it

-Daz
http://img.photobucket.com/albums/v430/KnightStar05/po-ta-toes.gif << It's the potatoes, go on watch it you know you wanna

Johnny Odd

I was planning on spending a lot of time on getting good dialog. Do you think it would be a bad idea to have the game b/w? I wanted to emphasise the western movies thing. The gui that'll be at the bottom will be colour - minimi's woodgui template! Any ideas on how to improve the bg?
P.S thanks for the forum codes.  ;D
Eagles may fly high, but badgers don't get sucked into jet engines.

Migs

Quote from: Johnny Odd on Thu 03/06/2004 16:30:42
I was planning on spending a lot of time on getting good dialog. Do you think it would be a bad idea to have the game b/w? I wanted to emphasise the western movies thing. The gui that'll be at the bottom will be colour - minimi's woodgui template! Any ideas on how to improve the bg?
P.S thanks for the forum codes.Ã,  ;D

Consider sepia instead of b/w.  It would be a little easier on the eyes.
This signature intentionally left blank.

DCillusion

Very Stylistic.  You may already be doing this, but make certain you use more than 3 colours.  Use Photoshop or Paint Shop with a full colour image to get a good Grey-scale pallete if you need.  You could, optionally, use some dusty yellows in your images.  Early film wasn't B&W, it was a monochromatic yellow.  Movies looked B&W on TV, because that's how television worked; so no one could argue with your game it you decided to use yellows.

I had a great Black & White game in my head that was cooler than this.  I was going to release it after I finished my idea for cold fusion, but first I had to fund the project by turning the Lord of the Rings books into movies.

Marley_brother

I like that backround.. I don't really know why.

Johnny Odd

The image was originaly colour - but it wasn't too good so i converted it into a grayscale thingy - is there anyway i can change it to look sepia/bronze/yellow without repainting it colour by colour? Keep in mind i don't have photoshop - i use gimp.
It IS an outhouse - but i can't get it to look correct - plus when i changed it from colour to this I lost a lot of shading and now the building looks real flat.
P.S Daz... who cares man, you can do a western and it'll probably beat mine - i tend to drift from project to project - but i'm gonna try and finish this one - i don't care and neither should anyone else 8)
Eagles may fly high, but badgers don't get sucked into jet engines.

Daz

#9
well I'm sorry to pounse on a bit of advertisment ::)

any way in not sure ill finish it and the stories are probally completely different.
good luck

http://img.photobucket.com/albums/v430/KnightStar05/po-ta-toes.gif << It's the potatoes, go on watch it you know you wanna

Johnny Odd

I only had this bg and one other - but now i am going to redraw them to fit a gui on... they didn't resize well... I am going to spend a lot more time on them too.... Can anyone please tell me if there is a quick, simple way to make the scenes speia like there is to make them b/w?
Eagles may fly high, but badgers don't get sucked into jet engines.

Russtaccio

Quote from: Johnny Odd on Fri 04/06/2004 14:13:36
I only had this bg and one other - but now i am going to redraw them to fit a gui on... they didn't resize well... I am going to spend a lot more time on them too.... Can anyone please tell me if there is a quick, simple way to make the scenes speia like there is to make them b/w?

If you're using Photoshop you can go to Image>Mode>Duotone

That's probably the best way to do it.  Not sure if you can do it in PSP or GiMP

Gord10

Johnny Odd, if I were you, I wouldn't make the graphics black-white. Because it doesn't look nice, IMO. And the cowboy character will look better if he is taller and thinner.
But the drawings look nice. Keep working :)
Games are art!
My horror game, Self

Mr Jake

Theres nothing wrong with black and white graphics, and they match his game well. I think it was a good idea.

Hinders

take a look at carrot bob in zx spectrum world if you wanna see a good B/W example;D
----

Dot the Spot

I think that black and white is a good idea too, but personally i think u should put in as much detail as possible to supplement the lack of colour.
I think that lots of people like to look at the pretty colours and without that you can have lots of detail for the people to look at instead.

Johnny Odd

yep yep yep... i'm doing all that now... I'm gonna redo the whole image from scratch with b/w in mind, because the one i posted was originaly colour.

Might not be for a while because my A Level exams have just started - they finish in a bout a month...  :-[ :-\
Eagles may fly high, but badgers don't get sucked into jet engines.

Johnny Odd

Hey! Now i've finished my exams i'm digging up this project - i have now totally decided against the B/W thing - after leaving it and coming back i thought it lookked crummy.

I'm gonna try stuff in colour but i'm not that great - here's something that i've pretty much left blank because i'm stuck. What i really need is help with the mountains/rocks. How do I do them? Are there any Tut's?

Advice, criticisms and PAINTOVERSÃ,  ;) very welcome

P.S = I just realised that gifs look crummy - i might post something better later
Eagles may fly high, but badgers don't get sucked into jet engines.

kaaZ

A quick edit :



- Defined the mountains more by adding highlights and shadows
- Tried to make the sky look a bit more interresting, since it was just plane blue....

Hope this helps
Cheers!

kaaZ
Pantomime players are the root of all evil.

Chicky


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