Comments and Criticisms please

Started by Crook836, Tue 20/07/2004 17:24:24

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Crook836

OK, Im trying a whole new shading method due to reading the tutorial on how not to make things look like plastic.Ã,  What do you think.Ã,  I haven't finished, but I wanted to get the opinion before I finish the whole room.



Domino

#21
So far i like the background, but the window should have some depth. Right now it looks like the room is made of cardboard.Ã,  Try doing something with the TV set.
Otherwise, not looking too bad.

Shawn

Moox

wouldnt the tv table and set base have width?

Darth Mandarb

Sorry it took so long ... having horrible 'net connection problems!


- altered perspective of bed and nightstand
- added depth/perspective to tv and stand
- altered shadows
- added borders to floor lines and door

Suggestions:
- work on the side window (add border or something)

Hope it helps!

Layabout

Quote from: Evil on Tue 20/07/2004 20:21:32
Lay, you are mean and an idiot.

I'll admit to being mean, and perhaps somewhat an idiot... but it was late at night, and i tried bed_room1.gif, Bed_Room.gif and bed_room.gif, I just never tried Bed_Room1.gif, which it apparantly was! So sue me i was tired at the time.

Still I had a valid point.
I am Jean-Pierre.

Crook836

That's alright Jack, I forgive you.  Unfortunately, according to my own personal code of conduct, as an act of contrition, you must now drink 12 oz. of rat poison.  Thanks for the apology, and I hope you survive. :)

Sam.

this pic is really confusing me. some parts you ahve shaded and coloured beautifully and some bits look like a rush job in paint. its almost like you've drawn two pictures an merged them or something. Anyone else see this?
Bye bye thankyou I love you.

Andail

Crook, it seems you learned some things the hard way today :)

In the future, please consider modifying your posts instead of starting new ones all the time.

As for the background, here are some suggestions:



This is full of flaws as well, like perspective inconsistencies, but maybe it can give you some ideas. Basically you need to break apart the vast one-coloured fields with more details, create a more interesting shadow/light relation, and fix the over-all perspective.

The best thing is if you could draw help-lines to determine the proper perspective. If you do this, you'll see my version is full of flaws as well!

Crook836

Thank you all so very much for your advice!  Just one thing, I want your opinion on the shading texture.  I think the door is good, but there is something wrong with the way the side table looks in my second picture.  It looks a little to grainy.  Your opinions please?

Babar

the door and the side table both look rather odd, like someone splashed acid on one side. Also, change the scene outside the window a bit. Right now the horizon looks almost parallel to the perspective of the floor. Maybe some more grass and less of sky showing. Good luck in your AGS endeavours.
The ultimate Professional Amateur

Now, with his very own game: Alien Time Zone

Cerulean

The new perspective corrections look great. There's just one remaining perspective issue. The rightmost bedpost needs to be moved to the right so that the near end of the bed won't look narrower than the far end.

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