how can i improve my background?

Started by 1,000 hours, Wed 21/07/2004 17:11:57

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1,000 hours



i think thats the correct bb code but i've never tried it on this forum. i'm sorry if it didnt work click this insted:
http://www.geocities.com/audiokarateuk/full.bmp

right this is a background from the new game im working on. it is the main characters bedroom. i'm not sure about perpective but the desk in the corner of the room was evil to draw. what would be the most obvious way to improve it?

cheers
JB

deadsuperhero

Somehow I couldn't load them. It just pulled up a Yahoo page that said something lik "This page does not exist" Or it was unavailable or something.
Why don't you post the picture actually IN the forums, rather than the link.
The fediverse needs great indie game developers! Find me there!

1,000 hours


deadsuperhero

If you don't know how to post it, here's the code.
The fediverse needs great indie game developers! Find me there!

Al_Ninio

He did post in the forums.
The forums don't allow BMPs, please save it as PNG, JPG, or GIF.

deadsuperhero

#5
Yeah, but I just saw a link.
I mean the actual picture should be here.
I just saw links that didn't work.
The fediverse needs great indie game developers! Find me there!


deadsuperhero

The fediverse needs great indie game developers! Find me there!

1,000 hours

i'm really sorry for all the bodges i thought beacuse it was a small bmp it would be ok

Tiki



The original, without the 'blodges'

Hollister Man

The perspetive isn't bad. I like it, although the corner desk makes the screen a little strange.  Very few desks are made that way.  It looks like you have made a semi-isometric screen here.  Its not truly perspective, ATM.  To get a true perspective, all the parallel horizontal lines would have to be 'pointing' to the same point in space.  I like the way it looks anyway.

The mouse looks like its standing up, I can't really explain how to fix it, but its not quite right at the moment.
That's like looking through a microscope at a bacterial culture and seeing a THOUSAND DANCING HAMSTERS!

Your whole planet is gonna blow up!  Your whole DAMN planet...

1,000 hours

#11
thanks for the comments, i know whats up with the mouse. it just needs tilting down a bit.



better or worse?

Mr Flibble

Better.
I think the desk needs a bit of depth, as it looks as if its made of paper.
Otherwise, good, I like the poster and the shelf.

The pillow and rug need a bit of shading, and the bed looks strange, more sheets.
Ah! There is no emoticon for what I'm feeling!

1,000 hours

#13
ah-ha! the desk, thanks forgot about that. i didnt draw the poster i kinda copied it, its a green day poster.

here we go:



1,000 hours

I went ahead with the other alterations mentioned too, I'm not sure about them


Tiki

Well, the bed looks much better now, IMO.  I don't see what else you changed.   Oh, and you should shade the rug, it looks plain.  Maybe add a simple pattern to it as well, like a target shape or something?

Mr Flibble

One thing I notice, now that I look again, is the shelf, way off perspective.
The room is angled
 /"""""\ 

but the shelf goes
 \""""""\ 
.

Just my $0.02
Ah! There is no emoticon for what I'm feeling!

1,000 hours

i didnt really do it in perspective. its like.. the room is split in half down the middle and its mirrored isometric if that makes sense...

Evil

The shelf is fine, the bed is what needs to be changed.

Darth Mandarb

Quote from: 1,000 hours on Wed 21/07/2004 22:43:57
i didnt really do it in perspective. its like.. the room is split in half down the middle and its mirrored isometric if that makes sense...
Makes perfect sense!Ã,  Just doesn't look right!Ã,  I would suggest you either stick with all one angle (isometric) or use a vanishing point.Ã,  Unless it's a style you're trying to achieve it just doesn't 'fit' together to me!

Some of the detailing is very nice.Ã,  I particularly like the books on the shelf, and the computer is off to a great start!Ã,  (lamp needs some work)

The poster, while neat, looks VERY out of place given the lack of similar style/shading in the rest of the room.

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