critic my character (new bad guy and front view boy of sprite)

Started by mousemat, Tue 27/07/2004 08:52:29

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mousemat

yer but i did ..you know....copy it from a website.....anyway i cant seperate the frames....i might just keep it anyway ;)
Oh yer moon walkin'
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JBiker51

If you saw what MY sprites looked like, you would throw up from it's crappiness. So be lucky you can draw well with programs like Paint!
"Never leave a penguin unattended" -Weebl and Bob

mousemat

these sprites arnt exacly brilliant ive seen much better and
if u think i am good at drawingt sprites check out my first pic
better get a bucket ;)
Oh yer moon walkin'
www.freewebs.com/bkreview/

mousemat

Oh yer moon walkin'
www.freewebs.com/bkreview/

#44
I like your way to draw characters. They look really cute. Really cool style.
But you should make sure that the single frames make a smooth animation together. I made a very quick animated gif of your new character to show you what I mean. Each of the frames looks good alone, but when you put them together, they don't quite fit, because each frame is too different compared to the previous and the next. Well anyway, here is the animation:



It looks quite good already, but if the frames were not so different from each other, it would be perfect. Working with layers is quite useful to achieve this, just a suggestion  ;)
I think to see if your animation works and looks good, it's always helpful to really see the animation by making an animated gif. There are a lot of freeware programs on the net. Just search for "Gifanimator" or something similar in Google and I'm sure, you'll find plenty of free progs there. If not, just pm me if you're interested, then I'll send you the prog I use. It's called Microsoft Gifanimator and it's free, but I forgot from where I got it  ::). It's quite simple and easy to use.

So good luck!  :D

EDIT: By the way, you can also use the gifanimator to seperate the frames of an animated gif. Might be useful for your robot  ;)

mousemat

thanks i was trying to get abobe image ready to work because it seperates frames and does animation.i will neaten it up a bit on imageready and add some detail.it looks like hes skipping :o
it was only a rough quick drawing anyway but i am on the right track u can be in the credits of my game for helping me. ;)
Oh yer moon walkin'
www.freewebs.com/bkreview/

Mr Jake

if you aren't all that brilliant at art, you COULD use the skipping style and make a game for the younger people. The style would suit (I kind of like the boy walk cycle) and with a little adaption the story could be a good one for such a game.

mousemat

no i have fixed it .there was an extra frame that i didnt need.and i need this one for the demo and will make a better one for the full game ...actually i could make a small game for little kids thanks hotspot ;D
Oh yer moon walkin'
www.freewebs.com/bkreview/

mousemat

Oh yer moon walkin'
www.freewebs.com/bkreview/

Ozwalled

Shading really helps, especially with reflective surfaces like metal. To make it look more metallic, add some shaded (darker) parts and some brighter highlights, keeping in mind where you're wanting the light source to be coming from.

Here's a very quickly/ cheaply done (and unfinished) paintover I did to illustrate what I mean:



Keep in mind that  it looks crappy due to the .jpg you posted (they compress information, so that's why they look all pixelly...) as well as the fact that I din't exactly know what shapes things were suppoed to be (in 3D) and didn't know what all of the different parts were supposed to be (especially in the head area, which is a little confusing...).

If you're doing reflective surfaces like this on sprites, though, it's a good idea to consider the colour of the light souce and/ or the dominant colour of the room when doing reflections (or they may look odd and out of place).

mousemat

wow!!!!!!!!!!! := :=
that looks brilliant ;D ;D
i wish i could shade ..i am useless at shading
Oh yer moon walkin'
www.freewebs.com/bkreview/

Ozwalled

It was nothing much, really. I even botched some parts pretty bad (I'm looking at the tail and shaking my head in self-dissapointment...).

As far as shading goes, not too long ago (a matter of months, really), I stank at it too, if it makes ya' feel any better. Just trying it out and practicing has helped a lot.

Seriously, if you practice it and just try to think of what the 3D shape would be and you think of where the light it coming from, it starts to come to you more and more easily.

Considering how far you've come in the last while, I'm more than confident that you'll be shading like a "pro" before you know it.

R4L



I hope you have windows XP cause the paint program on it supports PNG.

Here. I drew this really quick but heres a sprite for ya. Have fun with it, I don't care what you do with it.

I think he is perfect for 320x200 resolution.

mousemat

what luck i have xp ..
i will use him as a handy template for my sprites.
thanks



its uncle.bob
Oh yer moon walkin'
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