Star Gate parody - Character

Started by Sektor 13, Sun 30/01/2005 12:53:21

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Sektor 13


Babar

Something seems wrong with the sleeve of the person with their back to us.
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big brother

The texturing on the green jackets from the top screenshot make them look like rocks (especially the wrinkles). Also, the proportions are very off (upper arms are too short/thin, midriff too wide, etc.) and their heads seem pasted on at a different angle than their posture might suggest.

I'd recommend drawing from photo references and focusing on the composition rather than the fiddly details. Remember, when you draw it, you're zoomed in about 95%+ of the time. The person playing your game will never see your image zoomed in, so you should make it look best at full size.
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Sektor 13

Quote from: Babar on Wed 02/03/2005 11:40:04
Something seems wrong with the sleeve of the person with their back to us.

What exactly ? Maybe it is too small ?

Quote from: big brother on Wed 02/03/2005 15:07:24
The texturing on the green jackets from the top screenshot make them look like rocks (especially the wrinkles). Also, the proportions are very off (upper arms are too short/thin, midriff too wide, etc.) and their heads seem pasted on at a different angle than their posture might suggest.

I'd recommend drawing from photo references and focusing on the composition rather than the fiddly details. Remember, when you draw it, you're zoomed in about 95%+ of the time. The person playing your game will never see your image zoomed in, so you should make it look best at full size.

Hmm jackets doesn't look "Stonish" to me. As for heads you are right.
Well person who will play will see picture zoomed, as this one is 320,240, but on screen gets resized to 640x480 or a little blury in 320 x 240, but still in full screen. So it is noticable .

hedgefield

This looks amazing! I used to watch Stargate a lot, so this is totally cool.
I wis I could do sprites the way you do...

Babar is right about that arm, its too thin.

Sam.

The monitors in the gate room are too thin, they look flat, alo change one of the displays s that is shows the dialing program, or something different as currently they re both the same. the shirt texture lloks good except the creases on daniels (?) back look like gashes instead of creases.
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Sektor 13

Quote from: Zooty on Thu 03/03/2005 17:09:39
The monitors in the gate room are too thin, they look flat, alo change one of the displays s that is shows the dialing program, or something different as currently they re both the same. the shirt texture lloks good except the creases on daniels (?) back look like gashes instead of creases.

How do you mean to thin, they are LCD display, they are thin and flat :D and as i was looking picture, from SG-1 both monitors face directly to the camera, so you can't see side of monitor, as for display, yes i know they both show sam thing.. i will see what i can do..


P.S - Arm is fixed, bit thicker :D

Zooty@college

nono, didn't mean that. i meant they don't look as 3d as the rest of the background, maybe give them a bit more detail. or, make them a bit thicker,  to me they look clearly panted on instead of integrated.

Sektor 13

they need proper shadowing.... that normaly the problem why object looks " i am not from this picture" style :D

Reptile

This art work is simply amazing, Im speechless.  8)
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Huw Dawson

I like Sar Trek more than StarGate, but I did watch the movies, and they all seem a little... Pale and Shrivelled.

Other than that, you've got to give credit to MGM in the Stargate opening, the actors etc. Hope to see it around sometime.
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Sektor 13


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