The "Long Trip" never ends...

Started by Dusty D., Mon 29/11/2004 22:57:27

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Dusty D.

Some major changes made a new update necessary. In detail:

1) The "bus scene" was optimized and runs now much faster.
2) The aquarium room now has its final look & feel.
3) Graphics for re-dressed Bobey added.
4) Walkable areas/walkbehinds redrawed in first room (was a wish of many test players)
5) The door from the street back to the jail is now "used" (like all other doors)
6) While filling the chain saw you now get an information, if you miss to hit
7) Some bug fixes, some gimmecks added.

Download the file from the link above (20.7MB) - german version only.

Dusty D.

A few days ago a new version (0.6.009) was set online. That version counts...

*43 locations (26 of them with interaction)
*377 sprites
*45 animations
*28 items
*9 characters
*1086 lines of code

Major changes:
+In holland: graphics of the traffic included
+final graphics of the labyrinth implemented
+the same for the two Aqualand locations
+3 new items
+2 new locations added after labyrinth
+converted to 24bit color depth (not all scenes yet, but most)

Dusty D.

Also this weekend was used for continuing the Long Trip. These are the results:

1) one new location embedded (the last one! *strike*)
2) you can talk to the devil and get to know, how to enter that new room (s. above)
3) the gesticulating person, that appeared in the last update inside the Tepee now covers a puzzle. If you solve it, you get an item for later use.
4) german Umlaute (ä ö ü etc.) implemented

Dusty D.

The Long Trip project homepage is now opened:

http://www.solidland.nl

Dusty D.

In the latest version it's (finally!) possible to catch the pig... for those, who waited for it (and I know, there are some *g*)

Dusty D.

This week's update mainly brings 10 new sound effects and corrects some spelling mistakes (german umlaute) as well as the perspective views of the characters in the first room.

Dusty D.

Next version of The Long Trip is just uploading. We now added our own GUIs and corrected 7 mistakes, one of them "critical".

Dusty D.

Again a new version is uploaded. Main update: the rat has now a voice. In addition, as usually, we added some suggestions from the test players. Complete size of download file now: ca. 47MB (we'll split the speech pack with one of the next updates).

Dusty D.

Just a short notify that the german version is now in it's ending phase and will be finished around the end of the year.

Dusty D.

Once again just a short notify, that we're busily adding speech to the game. The Long Trip official homepage www.solidland.nl will not be updated any more until the game is finished... we're simply running out of time... :)

Mordalles


creator of Duty and Beyond

Chicky

Hah, that's a nice list of updates Dusty D :D

splat44

Quote from: Dusty D. on Sun 22/05/2005 19:14:30
Again a new version is uploaded. Main update: the rat has now a voice. In addition, as usually, we added some suggestions from the test players. Complete size of download file now: ca. 47MB (we'll split the speech pack with one of the next updates).

Hi dusty,

I know that Venus have expressed interest in helping with language tranlsation of game. I'm wondering, does speech pack have english voices?


Dusty D.

Thank you for your kind replies. It motivates to go on in that way!  :)

Concerning the questions of translation into english, I have to admit, that we decided to finish the german version first. There is a lot of speech in the game and time is running so very fast...! Nevertheless, I'd really like to have an english version (probably without speech) - we'll see.


KidCrazy

Wow,

I'm pretty astonished. I didn't expect that much feedback in the english speaking scene  :D
We're aiming to finish the game by end of the year and since there's so much interest, I'm pretty sure we're going to make a german-speech-english-subtitles version soon, although I'm not certain we can handle this before christmas ;)

However, thanks for all your comments and interest   :D

Ah, and before I forget: If anyone's feeling delighted to help us with a translation, he or she's welcome to send a pm to Dusty. Don't hold yourself back  ;D  ;D  ;D

Have a nice one,
  Kc

Dusty D.

For those who are interested in... the game now consists of

1961 lines of code in the global script
1007 sprites
77 views
32 items
17 characters
41 rooms

The last major changes (website not updated yet): AutoSave  and restore function, help function, and a new debug function for the test players.


Dusty D.

#36
Just a short notification to the test players:

The latest download is available under the "unofficial" link. This is our first release candidate. Now we need your feedback. As soon as the reports are here, I'll compile a second release candidate and well, then let's see!

Next steps for us are programming the website and translating it all into english. After that we continue with part II and continue working on part I's german speech pack.

PS:
If there are any more german speaking test players out there, give me a sign, pl.! :)

Dusty D.

The official test period has now ended. As there were no more major bugs reported and our lawyers also gave their okays, we're now finishing the website and then let you know. English script translation is in work, too. Until then, the website is closed. Please stand by!

Totoro

Yayyyy Long Trip is really going to come  :D Go for it, Dusty! TSCHAKKA  :=

Dusty D.

We announce the release of "The Long Trip" (cp. "complete games announcements"). The game is available both in german and in english language.

As we are still working on a speech pack, we'd like to keep this thread open.

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