Money for AGS.

Started by Nikolas, Sat 10/12/2005 14:05:08

Previous topic - Next topic

Nikolas

Because of the nomination awards thread, I checked the games released this year!

We have around 150 games!

I imagine that this discussion might have already been done in the past, but I can't help but notice and propose some things:

With 150 games, we are bound to have games that are worthy of more attention than others. And this is where the awards come in. Since we do have awards for games made with AGS, would it be a good idea to have a CD/DVD with all these games and actually sell it? This could motivate game authors and companies alike to work harder and produce better games, in every sense.

With the money generated by this CD, there could be a kind of system, I don't know, like 10% for CJ and the rest 90% for the 9 games (convinient number that's why), another 10% each.

Of course the games are freeware and free to download, but still if you have 700Mb or 4.4Gb it is worth paying 10$/GBP and supporting this community. And you get the best games from 2005.

Any ideas?

Has this been discussed before? Please say no!

Ishmael

Making money with games has been discussed. It's up to the creators to aks for money from it if they deem it's worth it.

This idea has my full dissupport, as it'd get to a bit of a hassle to arrange it without getting sued, in the worst case.
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

Andail

There is nothing wrong with having a best-of compilation of AGS-games, I guess.

There will be some copyright-issues when it comes to fan-games or games with ripped art or music. This is however a secondary issue, and one to be solved by the producer of such a CD.

Since the games will still be available for free download, there won't be a bunch of people who'll argue and whine about not having enough money etc.

So, given the following:
* The authors of the games give their consent
* The authors hold 100% copyright to their games
* The producer of the CD will not profit from this enterprise
* Some money will go to CJ and the maintenance of the ags forum

then all should be ok, I guess. It's really up to CJ, to start with.

passer-by

Quote from: Nikolas on Sat 10/12/2005 14:05:08
Of course the games are freeware and free to download, but still if you have 700Mb or 4.4Gb it is worth paying 10$/GBP

There will be some copyright problems with the games if it goes officially. For example, if someone plays something, AGS or not , that seems to have "very influenced" graphics, music etc, they won't start suing people. But if they pay forÃ,  a CD, maybe someone will notice...

On the other hand, I think a CD, even paid, is a good idea especially for those on dial-up, provided that the games remain free for those who can't afford or find or simply don't wish to buy the CD and that the game authors are not bypassed.
My average downloads used to be 7 MB and I never downloaded anything bigger than 12-15 MB whan I was on dial up, and this excludes too many good AGS games. I think 10$ for 10 games is a lot cheaper than the average dial up connection.

futonrevolution

Considering that each person (CJ and the 9 authors) would only be getting $1 each per cd sold - and that the chances of other authors' egos being offended is rather high - the rewards might not be worth the legal risk.

2 alternate ideas...
1) having a webpage with the "Best of..." AGS games available for a bundled download (probably bittorrent or the like) and maybe a pretty graphic for the CD cover; these could be useful for giving to friends who wouldn't otherwise play adventure games or who are unfortunate enough to have dial-up connections
2) donate for a Director's Cut, "behind the scenes," artwork from the game, templates, etc. I think it was Yahtzee's website where I saw this: for a couple dollars, you would receive the comic book that inspired one game or the Easter Egg version of another game. Bonuses like this could be a lot of fun to put together. It still wouldn't bring in all that much money, but would be rather interesting. (For example, I really loved the design notes included in Ace Quest and wouldn't mind paying $1-2 for design notes on, say, Crave or Anna.)
Can't sleep? Ask about my overly-ambitious game!
Can't diet? Ask to see my room and character art!

InCreator

#5
I'd say that this is not a matter/question for simple forum users to answer:

But the person who organizes it --
and
The creators/copyright holders of these games on CD.

Organizer must provide writing, material (CD's/DVDs/etc) and distribution, creators must give their permissions. For EVERY game on disc.

If you want to do this and get allowance, who can stop you? CJ and these 9 can't refuse a christmas present. Or if they still choose so, there's millions of hungry kids on our planet, why not give them something nice?

What's more to ask? Market research?

Ashen

Isn't this kind of like the AGS Annual, then? Or even the AGS on CD idea from a while back? Except it would cost money, rather than be produced out of the goodness of mattgoble/Chicky's heart(s).

I think if this was to be done in a more 'official' way, the best way would be to charge a mimimal fee, covering production & delivery, rather than anyone expecting to make a profit. (Or, to sort of steal an idea from InCreator, add 1 USD/GBP, and donate the profits to a charity of the forum/CJ's choice.)
I know what you're thinking ... Don't think that.

InCreator

Charity-charity...
This forum is a charity.

Who not use profit for extra bandwidth/start a bandwith emergency fund?

MrColossal

Why not try and convince a whole bunch of people who are about to release games to not release them for free, that way you get a CD full of games that no one has played yet.

Or set it up as a project next year, start of the year people start making new games specifically to be sold on a CD. Some issues with buying an AGS games on a CD would be people not wanting to pay for a game that may not be long at all or has a skimpy story or awkward art. Well, would you buy a CD with 20 games on it?
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

Huw Dawson

Hey, Chicky's idea was fantastic and worked really well (for me at least...)

I would have no problems with a "compilation cd" with maybe 10 AGS games on... Maybe you should have CJ make a game for it, which you can only get with the compilation...

Meh.

- Huw
Post created from the twisted mind of Huw Dawson.
Not suitible for under-3's due to small parts.
Contents may vary.

Nikolas

There are a lot of issues to deal with.

The idea first came as a way to give actually some kind of present to CJ (not that he needs one, but something to do for him, without having to go at his place and hugging him and kissing the police, you know...)

The second thing is that there are games now being done with AGS that are actually commercial. The Zone, How to be a Ninja, Will you be my lover? And other games. But still a lot of games are worhty of actually earning some money for the creators and CJ!

I also checked some games released this year and I found out that they have been downloaded around 1000-1500. This could mean 1000-1500$. It's not bad! And actually Apprentice I has been downloaded 20000 times! That's a lot!

There are games that are simply to big to download (this can never happen to a hardcore fan), but for the rest of the population it is a problem. And if you're giving 700Mb with 10 games, then you got a great deal!

And some of the games that are to come out, are already 100Mb! This is not very good...

I have no idea how to organise this and don't know how to deal with copyright issues except if they can be avoided altogether. No ripped music. No ripped graphics! No problems! I don't know how hard this can prove. More over Prodigal has a song at the end by Shadowplay. I know that he has permition to use it, but probably in a freeware game. I have no idea what would've happened if Prodigal was to be commerialised...

Erics idea is good. It could work, motivate and help people make a better job. Who knows, a new tablet, maybe 3d MAX not ripped, Photoshop...

Ashen it actually is like the AGS Annual but I'm talking about something more organised and more publicised.

Of course there is always the danger to lose this happy community feel we have. Cause, it's one thing asking for C&C and having loominous or Andail or Darth doing a paintover, but if the knew that the BG they're working on is going to be commercial I don't know how this could work...

A lot to think about I guess...

Evil

What about selling the collaberation game? People would be excited to see what they provided for the game.

AGA

CJ has said countless times in the past he doesn't want our money, donations or "earned" or otherwise.

Nikolas

Ok. We won't do it for him then. And it is kinda funny as I have never done a game and I'm the first to bring this up.

But never the less, maybe a little financial reward for the game creators could be good. But again it is their game so...

And for CJ I think that since a game is commercial he gets 10%. I think I've seen this somewhere, but I could be mistaken...

voh

It's an idea. But if it's good or bad I don't know. I honestly seem incapable of deciding between either, and I've been thinking about it since you posted it.

On the one hand - it'd be nice to help people out - but on the other, if it's that important for people to get money from their games, why'd they decide to release it as freeware?

I'd pay for a CD if the proceeds went to something I myself find worthwhile. Giving it to a cancer foundation or something like it, would seem kind of 'moot' to me. Selling it for production cost + shipping would be awesome. I'd pay for what I get. Giving 10% to CJ would be fine with me, so it'd be production cost + shipping + CJ candy.

Personally, I'd prefer to donate some money to the game creators directly. I've donated to Yahtzee twice, for both special editions he released (5 days a stranger and 7 days a skeptic) and I won't regret it, afaik, ever.

Free games are free games and should remain free games. If there would be a CD with both the free games and some bonus material, I'd gladly pay. Otherwise it just seems kind of... redundant.

Yeah, no clear opinion here, but I'll give it more thought :)
Still here.

Shane 'ProgZmax' Stevens

CJ may not want your money, but I DO! 

I really don't see the need for this except for releases that fall off the map because the designer disappears and the download goes away.  In those instances a compilation may be useful. 

Czar

Or, we can let the money build on some account, pay pal or whatever, and when the time comes we can invest it, be that more bandwith, software tools, stocks, real estate for mittens, whatever.

Tho' a mittens house would be cool. In every continent. West, east, north and south.
And also i think  BONUS material would be pretty advisable. At least some.
As yahtzee said: Now I can pay 13 of my phone bill.

Who has knowledge in advertising should do plans like that (game + Bonus, game + undownloadable demo for the sequel(which is actually a bonus), whatever).
Roses are #FF0000
Violets are #0000FF
All my base
are belong to you

vict0r

Quote from: Czar on Sun 11/12/2005 18:38:38
Tho' a mittens house would be cool. In every continent. West, east, north and south.
Suuure! We'll spend the £100 we earn on the game on mittens mansions. Then we will spread them all around the globe! ;D I like the idea, but it need some serious planning :)

Nikolas

I think that the best idea would go something like this:

Someone decide what are the best/most anticipating (<-see I'm organising this for a lot of time now) games of AGS.

Make contact with the creators of all these games and arrange the copyright issues (if any) and the payment options.

Make a feasible deadline (in 2006 or something).

Put all the games into 1 CD (After you have calculated the size of each game and stuff like that).

Find/Hire someone to make CD Cover and all art.

In the meantime advertise this wherever you can.

Find distributers all around the world.

Arrange taxes and all money matters.

Start selling.

Have the community lose the status, and the feeling and probably the love and kindness and all these things that make this place so special. <-A real danger here.

Note: This community exists because of the love for Adventure Games. Trying to have profit, of any kind, for anyone, would ruin this love? (<-Question here)

voh

It's not a profit != community thing. Many beautiful, classic and near-perfect games have been developed commercially - and have done well. However, you create your game for one or the other. You develop it as a commercial game or you develop it as a freeware game.

You can make a commercial game freeware, but not the other way around. Anyway, not as far as I'm concerned :)

There are different goals for both types - different styles, different choices to make.

Releasing a CD with freeware games would imho need to add definite value. I won't pay 10 USD + shipping for a CD I can burn at home legally, without any problems whatsoever.

Would you?
Still here.

SMF spam blocked by CleanTalk