How to be able to shoot a gun?

Started by avalanche_5874, Tue 18/04/2006 20:37:14

Previous topic - Next topic

avalanche_5874

I am in the process of making a game which heavily relies on the main character's ability to shoot a gun and kill people. How can you have gunfights between you and other characters, with both of you having the possibility of dying.

Scummbuddy

Can you fully detail out to us what kind of game you are making? is this an arcade game where they are only coming straight at you, like a fps and you are stationary? perhaps like Time Crisis?


are you doing a shooter with shooter where the bad guys are practically stationary? ala Leathal Enforcers?


are you creating a third person view game,Ã,  like Zombies ate my neighbors, or smash tv?


Something else? Please be as specific as you can.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

avalanche_5874

The game I am making goes like this: You, the main character, is assigned to infiltrate a terrorist compound.

The details of shooting the gun: You, the character, will be able to move freely, and the enemies are stationary.

Ishmael

You're knee-deep in coding there. A first-person shooter is fairly easy to code, but making 360 degree aim range shooting scenes is a lot of work. It sure is possible with AGS, but it's a hell of a job to do. There are a few shooter engines available (hopefully) from one of the past coding competitions, too.
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

strazer


SMF spam blocked by CleanTalk