Bundled FLC files play too slowly...

Started by x_traveler_x, Wed 02/08/2006 05:57:57

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x_traveler_x

Just an annoying little hurdle here...

My game is in 800x600 resolution and I have a couple of short FLC files (8 and 9 seconds) bundled into my EXE file that play when the game is started.

Unfortunately, they play too slowly.  Sometimes the 8-second FLC takes up to 20 seconds to play, which really stinks when it's supposed to be timed to a MIDI file 8 seconds in length.  Is there any way to get the play time back down to the actual length short of drastically reducing color depth and/or resolution?

Thanks.
~~- - -. . .finding a cure for mundanity. . . - - -~~

Gilbert


SSH

12

x_traveler_x

The color depth is 16-bit high color.

I tried using MPG and AVI files first, which worked very nicely.  The problem with those formats, though, is that they don't bundle into the compiled EXE.  I also don't want to trifle with AVI codecs.
~~- - -. . .finding a cure for mundanity. . . - - -~~

Gilbert

Also, AVI doesn't work for all ports, it won't play on the Linux port at least I think.

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