Crazy idea: Flash in AGS?

Started by Janik, Wed 06/09/2006 06:28:17

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Janik

Like the post subject says, it's a pretty crazy idea, but has anyone though of putting flash animations in AGS (somehow)? I've never done anything in flash, but the vector animation makes it look nice and smooth, without having to draw 1000000 sprites. I don't imagine actually integrating the two would be possible, but maybe exporting the animation for use in AGS?

Thoughts?
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Gilbert

Quote from: Janik on Wed 06/09/2006 06:28:17
... but has anyone though of putting flash animations in AGS (somehow)?

Yes, Robert Redford IV, somehow...

Barbarian

From my understanding, I think that for our Great Stroke Off game that Adrian (HillBilly) ,who did the art / graphics for the game, was using "flash" to originally draw things, then converted things over to a "png" format to port things to be used with AGS.Ã,  Well, if you wanted specifics though, it'd be better to ask da HillBilly hisself what tecniques he did and how he went about it.Ã,  ;D
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Vince Twelve

I use flash all the time.  All the sprites, animations, and backgrounds in Anna and The Domestic Conspiracy Demo were done in Flash (except a few Photoshopped touchups).  I'm using similar techniques for much of my unannounced upcoming game, too.

I do this because I'm comfortable in Flash and I suck at animating, which Flash can help me with a lot. 

However, with the animations, you still have to export them from Flash frame by frame and import them into AGS for best results.  If you'd like some tips on the different ways I do that quickly, PM me.

Domestic Conspiracy also has one movie file that I exported from Flash as a Quicktime Movie, and then converted to a better-compressed format.  This is a good way to do long, full-screen animations.

Janik

Ah so it's not that crazy after all :) ... Maybe I'll start playing with flash and see.

Thanks, I will check out those games to see how it looks.
Play pen and paper D&D? Then try DM Genie - software for Dungeons and Dragons!

Vince Twelve

I should mention that I've gotten a lot better at importing the graphics from Flash as will be evidenced in my upcoming game.  Anna and DomCon both have a lot of jagged edges on the sprites that could've been avoided.  .png files are your friend.

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