Cursor

Started by TheFlayer, Sun 07/01/2007 15:37:46

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TheFlayer

I have this problem. In the title screen the cursor is set on "examine", the eye, but I'd like to show an arrow. How can I set it up?

(My title screen is a GUI).

Thanx.

Akatosh

Code: ags
mouse.UseModeGraphic(eModePointer);


That's about as easy as it gets  ;D

Ashen

#2
Beaten to it, but here goes anyway:
Please, read the manual. 90% of the questions you've asked are answered right in there.

Mouse.UseModeGraphic can be used to change the graphic of the current mode to anothers (e.g. Mouse.UseModeGraphic(eModePointer);[/url]. Mouse.ChangeModeGraphic can be used to change any mode's graphic to any sprite from the sprite editor - it's perminant, though, so be sure to change it back when you're done.

Using one of these in the 'Player enters room' interaction for the first room (or where ever you turn on the Title screen GUI, if there's something else - like a splash screen - first) should do the trick.
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