Character movement issue.[SOLVED]

Started by Atrum Faustus, Sun 23/09/2007 20:56:02

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Atrum Faustus

Just started using AGS yesterday, and I'm still messing around trying to figure everything out.  I've made a room and defined walkable areas, but when I go to test it, I can't make the character move anywhere.  He's starting off on the walkable area; I checked that like four times. 

I tried looking for an answer, but the only possible explanation I get is that the character isn't starting off on a walkable area.  Could anyone think of what I'm doing wrong?

Khris

Press Ctrl-A during the game to display the walkable areas.

Double-check that you didn't draw regions or walkbehinds, too.

Another might-be reason I've encountered: if the character's normal view doesn't have any frames besides the standing ones, the char won't move (not sure if this true only for 2.8, but I was using that version when I found out).

Atrum Faustus

I tried it, but when I press Ctrl-A, the game window goes black.

Ashen

Walkable Area 0 (i.e. non-walkable areas of the screen) should show up black, other Walkable areas show up the colour they are in the editor (1 is blue, 2 is green, etc). So, an all black screen probably means you drew Walkbehinds, Regions or Hotspots instead of Walkable Areas. Go back and check a fifth time :)

In 2.72 (and I'm pretty sure earlier versions) only having a standing frame shouldn't affect the ability to move. If Loops 4-7 only have one frame, the diagonal view will only be seen when turning (won't get diagonal facing when you move), but the actual movement shouldn't be affected.
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Atrum Faustus

There we go.  That did it.  Thanks!

Ashen

So it was the first thing suggested in the BFAQ, and also by KhrisMUC?
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