MODULE: LCMuse (Lone Case Music System) v1.00

Started by Dualnames, Wed 19/12/2007 10:11:46

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Dualnames


Author: Jim Spanos (Dualnames)

Contact: JustLedZep@mail.gr
         ledzepforever@gmail.com
         www.dualnames.netfast.org
         PM me at the AGS forums(Dualnames)

Description:
           Provides a musical system similar to the one in LC3..
          In fewer words when you exit a room the track position
          will be saved so when you re-enter the room the track
          will play from where you left it.

  I've commented all the lines...
Anyway the file is available through media fire. If anyone cares to host it for me(5kb), PM me.

http://www.mediafire.com/?2ixwdeytdz1
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Khris

There's already a music continuity module by SSH.

Plus, you shouldn't use any GlobalInts in modules, much less in the range of the first 10.
Many beginners will use those in their games.

Dualnames

#2
Didn't know there was a module...
Well, I'll agree to the thing about Global ints..
Anyway i just thought it would be useful..

EDIT: I'm using it in my games for starters... 8)
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

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