Puzzle Bots

Started by The Ivy, Tue 14/07/2009 01:01:05

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arj0n

#20
Woooooooooooot!

Woooooo-oops, you did make playbot's day, he really wanna play puzzlebots
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Is there gonna be a woooooobot included (the most happy bot of all)?
awesome trailer, wooooooooooadjeteyegames does it again  ;)

Galen

Quote from: Mods on Tue 14/07/2009 14:19:05
c==8
_|  |_
penis bot is excited ;D

...

Oh dear god.

Radiant

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The Ivy

Thanks again for all your enthusiasm everyone! I can't help smiling when I read this thread. :) The game's name is indeed final. I purposely chose something "generic" so people would know what the game was about. You play as robots, and you solve puzzles. I suppose it was partly because we hope to draw a wider audience with this game, and if they're unfamiliar with adventure games, this might at least give them an idea what the game is about.

I'm glad so many of you like the GUI. We've changed its design at least twice since the game's inception, and I really like how it turned out. The design was meant to look something like a clanky old carnival ride (something bright coloured, fun, and slightly worn), but other people have told me it reminds them of an Etch-a-sketch or a toaster. Either works for me. :)

Grwooovy Greg won't be making an appearance (this game is basically a Nanobots spinoff with a new IP), but I do plan to tie the two stories together somehow. Example: one of the characters is a graduate of Robo Tech, the lab where Nanobots takes place. There will also probably be some other subtle things in there for the old fans. ;)

Chris (our own Scorposer) is indeed doing the music for the game, aaaaaand it's awesome. :) A great many people have told me they love the track in the trailer, and a lot of them notice the little Mario tribute that's in there. In fact, lots of people comment on the music before they comment on the game. :P

Ben304, a house like that would be amazing. In some of my early sketches it was a sphere, with the bottom half being a sort of basement. I figured that'd be a bit of a risky arrangement though, especially if all the bots tried to move the thing like a hamster ball. In the end I decided on the dome shape, but I couldn't think of a way to fill the top space well. The twisted staircase thing was suggested by Phil Fish, the dude who's making Fez.

Mods, the less said about that robot, the better.

Eggie, REPRESENT!

Radiant, that had better say wooooo (actually I looked it up, thanks muchly. ;)).


Iv4n

W_ _ _ _ _ _ _ O!

I really like the robots habitat!

Stee

Good old Scorposer, known for his work on the halted DNG2 (Theres one game I'd like to see hit it big time too).

I'd like to mention what I've heard of his BGM is  pretty top notch.

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<Babar> do me, do me, do me! :D
<ProgZMax> I got an idea - I reached in my pocket and pulled out my Galen. <timofonic2> Maybe I'm a bit gay, enough for do multitask and being romantical

Nikolas

It's so excellent to see people from our community grow and prosper and work in commercial computer games! First if was Ionas, Dave, Alkis, Ivy, Vince, ProgZ, Nathan, Thomas, me, the zone II (don't remember the name), and another few!

YAY!




































wooo!

Dualnames

Woooooot seconded. This really looks amazing.. :D
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Charity

Woooo.

Nanobots was pretty sweet, and by all indications this one will greatly improve on the concept.  Looking forward.

Takyon

This game looks very original, saw the trailer earlier.
ghost.

G

Wooooooooooo... nderful!

Layabout

Its nice to see a trailer after all this time.

You can have a Woooooooooo from me.
I am Jean-Pierre.

Shane 'ProgZmax' Stevens

The mouse cursor sure has changed since I saw it last -- and now that I have a complete screenshot to compare it with I can say it's looking good!

LUniqueDan

Yaaaaaaaaaaay

eee, I mean

woooo
"I've... seen things you people wouldn't believe. Destroyed pigeon nests on the roof of the toolshed. I watched dead mice glitter in the dark, near the rain gutter trap.
All those moments... will be lost... in time, like tears... in... rain."

kajlin

Those screenshots look great. It will be something outstanding! Wooo!   :o

Kromagnon

 .............................................
(Woooooooooooooooooooo!)
¨|/¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
:o
 Gros pixels for ever!       Game in production: CADAVER HEART=> http://www.bigbluecup.com/yabb/index.php?topic=36373

voh

Must. Have.


Also: Whooooooooooooooo! :=
Still here.

Retrobot

Firstly, I would like to offer you my sincere congratulations for undertaking such an promising project. Having watched the trailer for this game I must say that it does a good job of enticing viewers by providing just enough content to warrant keeping a closer eye on its continued development. In my opinion,  based on what I've read and seen, this game is very much like a hybrid between a casual and adventure game. This is not a bad thing either, as it would appeal to gamers of both groups. I will continue to keep my eye on the development of this game and may it be recieved warmly upon its completion.

Jared

Wooo, indeed.

Bless, Ivy. All you need is one screenshot for all the boys to be wooing you.

sergiocornaga

Sheep, all of you! Big, wooooly sheep!

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