To the new guys who need people for projects:

Started by LRH, Wed 03/03/2010 20:15:55

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LRH

I couldn't help but notice the recent posts by some fresh faces asking for help with their projects. While this is fine, I'd just like to point out that it's VERY hard to get an entire team together to help you when all you've got is a concept and little/no background in the community.

A lot of times, you don't even need all the help you think you do. Just take a quick look around the forum, and you will see some of the things you need help with aren't really all that hard.

For example, densming has given this forum the WONDERFUL gift of his huge archive of AGS tutorials. http://www.youtube.com/view_play_list?p=21DB402CB4DAEAEF
While it doesn't go over EVER SINGLE THING ags can do, it has more than enough to get you going on your way to actually making a game. He goes slowly and carefully, it's something anyone can understand. With this, asking for someone to code an entire game for you really isn't necessary.

Art is another thing. Many have asked for animators. Try making your own graphics first, then post them in  the critic's lounge. The folks on the forum are usually more than happy to help you sculpt what you really want from your first drafts. God only knows I have turned out some hideous 'art' before receiving some guidance from the community.

I only say this because I know that people aren't generally ready to hop all over ideas so much as they are to get into something with a solid foundation. If you're unsure of how to use AGS, the last thing you should do is try to start some big project. Start small, share with the community, and see where it goes from there. :)

Bulbapuck


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