Goldlagoon - Updayte!

Started by Pet Terry, Thu 02/01/2003 09:44:40

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Pet Terry







Story
Somewhere in the near future, a cargo ship goes missing. The owner of the ship, Augustus Goldhandle, wants to find out what happened. Looks like a job for a private investigator, right?

Well, apparently something goes wrong, and soon just an ordinary guy, called Mike Night, finds himself looking for the lost cargo ship, in the tourist trap of Pearl Island. At first it looks like a piece of cake, but eventually Mike realises that it probably wasn't such a bright idea pretend being a private investigator.

Screenies

Inventory GUI show-off & cozy cottage.


Familiar looking band(?) & bookstore by the cliff ("Wouldn't you like to sit on that bench?" -Helm).

Music
Listen a quick sampler including some tunes that will appear in Goldlagoon.


Features:
- A mysterious case to solve.
- Different ways to solve puzzles.
- Colourful low-resolution art.
- Lots of animation and sound effects when appropriate!
- Neat character close-ups, drawn by loominous.
- Digital atmospheric soundtrack inspired by Pleurghburg: Dark Ages and Boards of Canada.
- Cutscenes including voice speech!


Updates:
***25th of September - The post-Mittens update***
Holy crap, it's been a while. I had to redo the whole thread, as there was some old information in there. And I thought I'd update you with progress, as I need your opinions.

First of all, the project is going rather slow, for now. I've got other things to finish first. But I'll hope to have those things finished before the end of the year.

Second, Goldlagoon was shown and told at Mittens. I got good comments on it from various people and I've got some ideas. Now let's see...

At Mittens, I had a chat with m0ds, regarding Goldlagoon. I mentioned most of the graphics being finished for the first "part" of the game, and m0ds asked if I was going to release Goldlagoon in parts. Even if that wasn't my intention at first, it made me think. Lately, I've been thinking about releasing Goldlagoon in five or six short episodes. That way I could get stuff out instead of people having to wait for years to get to play the full game. And I want to get people to play this game some time, you know.

Another thing, voice acting. At first I was thinking of including full voice speech. But that would require hell lot of work, and many people would turn it off anyways. So instead, I'm thinking about including voice acting to the main cutscenes only. You see, I once made a small demo to show off at Brittens 2004, and I wanted to include voice acting. So the demo had voice acting, and there's especially one part that sounds about 100 times better with voice acting, than without it. So, cutscenes will have voice acting.

Righto, that should be all for now. I hope I didn't forget anything important, as I kind of rushed with this thing. Now people, tell me what you think. Especially, tell me what you think about releasing the game in episodes. Just, write something and make me happy.

Thankees
Chrille, loominous, Helm, custard, Al_Ninio, strazer, Geoffkhan, Mikko, Neole, Azure, m0ds, eVOLVE, Grundislav, Rui, Mr. Hyde, Vel. If I forgot someone and they know I did, slap me with a adorable kitten.
<SSH> heavy pettering
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Goldmund

Goldlagoon?
You get Goldmund's seal of approval.
The last screenshot reminds me of Boss' office in Zak. We always get lousy bosses in adventure games. Designers trying to tell something?

Pet Terry

Check update from the first post.
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Pet Terry

I'm glad to see you're waiting my game. Anyways, I check first post, there's a BIG update. Also, listen new medley I made.
<SSH> heavy pettering
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Neole



Cerulean

Mike Night, huh? He needs a talking indestructible black car.

Pet Terry

Oh, no he doesn't, he's not Michael Knight ;)

Anyway, thanks for the comments, I hope you would listen those music samples :)
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MadReizka

Looks great!

Hyvä että suomalaiset tekevät myös AGS pelejä, itse en osaa niin hyvin AGSsää mutta piirtää kyllä paremmin. Toivottavasti saat hyvän pelin aikaiseksi.

EDIT: What program you use? Photoshop or paintshoppro?
I do music and visual effects:
http://www.distantshitfilms.net/personal/


Eero

Those pictures look very good and music isn't bad either!

Pet Terry

<SSH> heavy pettering
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Pet Terry

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Hobbes

Great stuff, this! The style is wonderful... I love the characters and the backgrounds, they go together perfectly.

The music sounds good. :-)


Snake

This sounds GREAT!
I LOVE your art,
CAN'T WAIT!


--Snake
Grim: "You're making me want to quit smoking... stop it!;)"
miguel: "I second Grim, stop this nonsense! I love my cigarettes!"

evilspacefart

great looking screens! makes me wish i were more proactive on my game.
adding this to my "can't wait to see it finished" list. ;D

Rincewind

Ooh, this looks promising! The art is really splendid, man.
Keep us updated!

Erwin_Br

Impressive! Keep up the good work! My favorite picture is the top one, with the city skyline. Great work.

--Erwin

Pet Terry

:o

Thanks, I'm really glad you like it! It makes me want to work with this more! Thanks again :D
<SSH> heavy pettering
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