character arrangment

Started by Caracal, Mon 19/03/2012 21:29:11

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Caracal

Hello!
Short question:
I have two characters, how can I tell AGS to set the one in front of the other character?
Basically the composition looks like this:
An old woman holds her kitten in her left hand. But because the old woman is a character AND the kitten is as well (that does different interactions, depending on how the player treads the kitten) I decided to have them both be separate characters (instead of just using an object or whatever.
The problem is, that the kitten is in the game always behind the grandma. In the room editor everything looks just fine but the final game displays the kitten behind granny and this causes the kitten basically to be… gone.
What can I do? I looked high and low but different to objects I found no baseline for characters.
Thanks in advance!

Mouth for war

for example cCat.Baseline = 120;  (Or whatver the scriptname is for the cat)
mass genocide is the most exhausting activity one can engage in, next to soccer

Caracal

Thank you!
I didnt know that there was an extra way to set a baseline in the skribt language. But it works perfectly fine.

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