Disabling Audio Ducking

Started by GoToHellDave, Fri 02/08/2013 15:15:13

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GoToHellDave

Hi Everyone.

I was wondering if someone could tell me how to disable the default reduction in volume of the music channel, which occurs whenever speech is being played. Basically, whenever any dialogue is going on, the music automatically reduces in volume and it is quite noticeable. I'd much rather account for it beforehand and not have the audio duck.

Thanks in advance.

Ben.

Crimson Wizard

Heh, this is asked from time to time on forums.

(E.g. http://www.adventuregamestudio.co.uk/forums/index.php?topic=48716.0)

Go to Project Explorer -> Audio -> Audio Types -> Music (double click) -> "VolumeReductionWhileSpeechPlaying" property.

GoToHellDave

Thanks Crimson Wizard. Everything sounds a lot more natural now. If you answer any more of my questions we're going to have to give you a 50% share in our studio :=

Slasher

QuoteGo to Project Explorer -> Audio -> Audio Types -> Music (double click) -> "VolumeReductionWhileSpeechPlaying" property.
I'v never found this option....could you explain Crimson?

cheers


Slasher

Oh, so you have to double click 'Types' to show options.

Cheers Crimson ;)


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