Grim Quest

Started by Construed, Sun 15/09/2013 09:06:14

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Crimson Wizard

#20
I was able to register, but... with a twist.
As I entered my nickname and password, I kept clicking on "Register" button, but nothing happened.
Then I occasionally clicked somewhere around "password" text box, and suddenly another "e-mail" text box appeared.
After I put my email there, Register button worked.

Construed, please resolve this somehow, because, I am afraid, user will be terribly confused by how this is done.
Also, I strongly suggest to lock mouse cursor to some generic "pointer" graphic, instead of "walk" mode.

EDIT: I don't understand how I log in. :(
After I clicked on "Login" button (as opposed by "Register") I see two boxes (lists?) with two more buttons underneath: "login" and "delete". None of them do anything.

Construed

#21
Saw you both on the server log,
[04:12] * Khris looks like 2
[04:12] * Khris is at 27 199

[05:34] * crimson looks like 2
[05:34] * crimson is at 27 199

But according to those server msgs you just loaded the first screen and didn't move.
It's best to try to play at the same time as another player, so you can see the network code in action :)
Yes crimson, I had to make it where when you click the password box the email box appears cause for some reason it would write in both the boxes at the same time, even though khris gave me the code to fix it for the Username/pass I didnt know if it was capable of fixing 3 boxes:
Code: ags
       void on_event(EventType event, int data) {
      if (event == eEventGUIMouseUp) {
        GUI *theGUI = gGui9;         //  <------- insert your GUI's name here!
      
        // textbox clicking
        if (data == theGUI.ID) {
          
          GUIControl *gc = GUIControl.GetAtScreenXY(mouse.x, mouse.y);
          if (gc == null) return;   
          TextBox *tb = gc.AsTextBox;
          if (tb == null) return;
          
          int i;
          while (i < theGUI.ControlCount) {
            if (theGUI.Controls[i].AsTextBox != null)
              theGUI.Controls[i].Enabled = false;
              
            i++;
          }
          //TextBox1.Visible=true;
          TextBox2.Visible=true;
          mail.Visible=true;
          tb.Enabled = true;
        }
      }
    }


Yea, I had it where the game used emodepointer for that menu, but got busy with other things and took it off cause it effected the game's pointer gamewide, but I'll fix that soon :).
And for the logging in you have to be sure to use the games Quit function or your character wont save nor can you log back in. Sorry for the Inconveniences and bugs, Hopefully I can figure out how to use Khris's code for 3 textboxes and I might have to somehow remove all ways of exiting the game except through the quit button.
Thanks a mill for trying it!

-J

I felt sorry for myself because I had no shoes.
Then I met the man with no feet.

Crimson Wizard

Say, can username have spaces? I ask because I typed "crimson wizard" there, and according to your log I am named "crimson".

Construed

Yea, The chat is using an IRC protocol which doesn't allow spaces, only underscores. I'll keep an eye on the server for a little while if you decide to log in I'll make a char and join you :)
I felt sorry for myself because I had no shoes.
Then I met the man with no feet.

Crimson Wizard

Created new character and log in. After some wandering, I got this error:
Quote
An error has occurred. Please contact the game author for support, as this is likely to be a scripting error and not a bug in AGS.
(ACI version 3.21.1115)

in "Chat.asc", line 339
from "Chat.asc", line 367
from "Chat.asc", line 567

Error: SetCharacterSpeedEx: cannot change speed while walking

Anyway, I must say this looks pretty good at least because it is a working multiplayer game made in AGS!

Construed

Ah, yes thats an old bug where I had created walk/run and sneak functions but the engine wouldn't allow you to change view while walking and I must have forgot to sdd the player.StopMoving command to the serverside! Thanks for pointing it out, the functions should still work if you change walk/sneak and run while standing still in the presence of other users.
I felt sorry for myself because I had no shoes.
Then I met the man with no feet.

Crimson Wizard

Well, heh, game is still WIP, I am not sure I can do anything useful there, except for walking around and talking with other players.

A goblin attacked me, but I could not figure out what to do on the combat screen.

Construed

Ah, yes the combat controls are QFG1 style using the arrow keys, I've had plans to put a key map in the game but haven't gotten around to it, perhaps I'll put it in the main post.
Thanks for reminding me :)
I felt sorry for myself because I had no shoes.
Then I met the man with no feet.

Construed

Well, I've finally managed to complete the registration system thanks to the help of Crimson and Khris.
The new version is GQ2_5 aka GQ 2.5, You can now register and save your characters online and load them.

Just visit our main website http://www.grimquest.tk and download the client, If you have visited before you may have to refresh the page.

Warning: Characters will become corrupt each time we update the game so It's only suitable for BETA testers, People who are curious about the progress and people who wish to chat and hangout on the game with us.

Thanks to everyone who plays and tests the game, we would eventually like to build a community of people within the game to interact with us and share ideas about how to make Grim Quest enjoyable for everyone!

God bless!

-Jared
I felt sorry for myself because I had no shoes.
Then I met the man with no feet.

Construed

#29
Grim Quest V2.9 BETA has been released and as usual is available at http://www.grimquest.tk/

Here's a link to some of the new content!
http://s1347.photobucket.com/user/Jared_Gristina/library/Remakes/Current%20remakes

So you want to be a hero?
Beta test!
I felt sorry for myself because I had no shoes.
Then I met the man with no feet.

Construed

New version Grim Quest 3.0 Beta has been released, Including the new ice land! Now looking for beta testers to help point out bugs, glitches, errors and typo's. Beta testers will receive special in-game items and possibilities of positions on the team! Download Grim Quest from http://www.grimquest.tk/ by clicking the download button and if you decide you would like to be a tester or make any comments on the game, Please visit our forums which are also located on the main site.
I felt sorry for myself because I had no shoes.
Then I met the man with no feet.

Construed

New version Grim Quest V3.1 Available at http://www.grimquest.tk
The graphics have been completely replaced with pixel art by Toendra Nulta and myself, Audio remastered by Justin Gristina.
I felt sorry for myself because I had no shoes.
Then I met the man with no feet.

Dualnames

Ahem, my concerns.

1) The intro is really bothersome frankly. Seeing it once is enough really.
2) I tried registering, not sure whether I succeeded or not, there's no confirmation that I've succesfully registered or logged in or not.
3) There are walkable area, walk behinds and mouse hotspot issues.
4) There's a lack of UI labels indicating what icons I'm clicking on, and perhaps explanation UIs would be good.
5) For some reason when I click to walk I can't change midpoint, and that's really annoying.
6) No @overhotspot@ label, which combining with chance of players would make this very annoying on a crowded room (personal preference here)
7) Interface is mostly bugged it would appear and disappear randomly.

Those are my main concerns. Frankly you got a nice idea, and wonderful, WONDERFUL artwork, that is going to waste hiding behind a god-awful interface, that's entirely user-unfriendly.
Sorry if this is going to rain in your parade, but I appreciate honesty when it comes to game design, and I hope it's appreciated the other way around.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Construed

#33
Yea, As luck would have it my server just happened to go down for the first time in 6 month's when I updated.
It's back up now.

1)I have plans to change the intro but just haven't had time to change it as of yet.

2)The registration has a confirmation, etc that should work now that the server is back up.

3)If you could be specific on the hotspot/walk-behind/ etc problems it would be appreciated.

4)I have plans to add a help function linked to the large question mark to the right but haven't had time to get to it yet.

5) Unfortunately changing of walk wont be possible midpoint because AGS has a problem with 2 characters changing from walk/sneak/run at the same time and when on a server of multiple people it would likely be happening a lot and caused a game crash. [Edit] I was actually wrong, I found a workaround for this issue and it has been fixed :D

6) I've considered putting @hotspot@ labels but I'm on the fence about it because it may deplete immersion.

7) I've never experienced the issues with the interface if you could explain further."However I have had a problem with it not showing up when first logging in which I'm working on finding a solution to now.". You can press escape to make it appear.

Thanks for trying it and hopefully you'll try it again now that the server is back up, It's been a hellish cursed day for me today.




I felt sorry for myself because I had no shoes.
Then I met the man with no feet.

Dualnames

So, a confirmation ui to see if the server is up, would be nice, glad to see that it was just that.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Construed

Done :D
There's a bright green, Connected = online, Disconnected = offline, On the chat interface below the userlist.
I just updated it to the same version since it's a minor change :)
Thanks for the idea!
I felt sorry for myself because I had no shoes.
Then I met the man with no feet.

Dualnames

Great, I shall download as soon as possible.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Construed

Thank you my friend, your interest and critique is greatly appreciated!
I would also like to test your game for you if you could pm me a link please :)

Happy new year, I hope it is wonderful for you and anyone who reads this!
I felt sorry for myself because I had no shoes.
Then I met the man with no feet.

TGames

wow this game looks really good with the new backgrounds.

Construed

Thank you Tgames!
Our lead artist Toendra Nulta and I have been working tediously to finish the backgrounds on Grim Quest.
However were going to take a break on them for awhile and focus on changing the main character and adding some more NPC's such as monsters,shopkeepers and general NPC's.

I hope Conquest of a hero is going well for you as well!
Let me know if you ever want to trade some work for work :)

Have a blessed day!

-Jared
I felt sorry for myself because I had no shoes.
Then I met the man with no feet.

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