Romanian Beginner (Romanian)

Started by WeeklyJournaling, Sun 17/03/2024 12:52:34

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WeeklyJournaling

This game is made for people who want to learn Romanian and are at an A1-A2 level. It's the first in its series.

The speech is voice acted in Romanian but you do get English translation to match the text in Romanian.


Your name is Chris Spade and you just inherited your grandparents' apartment, so you decide to move to Romania.

It's a point and click exploration game where if you click on an item, you hear a sentence in Romanian about that object.

Game play will take up to an hour for those who click on everything at least once.

It's not complex, there are no puzzles and it's free.





It's rated 12 and up because it has mild swearing.


Link to download from itch:

https://mew-mew16.itch.io/romaniana1game



Hope you guys like it!

heltenjon

Congratulations on the release! Learning languages is fun and useful, and there should be more games for this purpose, in my opinion.


cat

I often work together with colleges from a Romanian department, maybe it's time to actually learn a few words in Romanian :)

Rik_Vargard

It's a little bit confusing to read the Romanian/English dialogs right now.
Perhaps the English text could be an invisible character at the bottom, to create some subtitles?
Or have another font?

Also, I think you're up to something here and I think this has potential.
In-between chapters, there could be a simple "First Person room/situation" where the player will have to "do some stuff" and thus practice what he has just learned. Like, in dialogs, having three different options to ask/reply etc.
It could all be done with zero animations and cool backgrounds. :P

WeeklyJournaling

Quote from: Rik_Vargard on Sat 14/09/2024 22:14:38It's a little bit confusing to read the Romanian/English dialogs right now.
Perhaps the English text could be an invisible character at the bottom, to create some subtitles?
Or have another font?

Also, I think you're up to something here and I think this has potential.
In-between chapters, there could be a simple "First Person room/situation" where the player will have to "do some stuff" and thus practice what he has just learned. Like, in dialogs, having three different options to ask/reply etc.
It could all be done with zero animations and cool backgrounds. :P

Thanks for the feedback. Yeah good idea, maybe I should revisit this concept one day :).

WeeklyJournaling

Quote from: Rik_Vargard on Sat 14/09/2024 22:14:38It's a little bit confusing to read the Romanian/English dialogs right now.
Perhaps the English text could be an invisible character at the bottom, to create some subtitles?
Or have another font?

Also, I think you're up to something here and I think this has potential.
In-between chapters, there could be a simple "First Person room/situation" where the player will have to "do some stuff" and thus practice what he has just learned. Like, in dialogs, having three different options to ask/reply etc.
It could all be done with zero animations and cool backgrounds. :P

I revisited it, it will be finished in three days :D
The theme is all about food, grocery shopping and cooking.

I made it in the form of minigames and I believe that I chose better words for the vocabulary. It's targeted at A1-A2 language learners.

Thanks for your suggestion, I probably would have forgotten about it otherwise.

WeeklyJournaling



The sequel is finsihed ! It is called Foodie Frenzy A1-A2 and it  is in the database.

It can also be found on itch
https://mew-mew16.itch.io/foodie-frenzy-romanian-a1

Rik_Vargard

A bit confusing in the beginning because no really guiding line; you can click anywhere you want.
With a person presenting this to a class, I can see great and fun learning.
You got something with this concept  (nod)

WeeklyJournaling

Quote from: Rik_Vargard on Sun 03/11/2024 14:41:38A bit confusing in the beginning because no really guiding line; you can click anywhere you want.
With a person presenting this to a class, I can see great and fun learning.
You got something with this concept  (nod)

Thanks, I'm working on another one with a better interface and a bit more guidance for the player.

WeeklyJournaling

#10
Quote from: Rik_Vargard on Sun 03/11/2024 14:41:38A bit confusing in the beginning because no really guiding line; you can click anywhere you want.
With a person presenting this to a class, I can see great and fun learning.
You got something with this concept  (nod)

I finished the next one, it's called A1 Creative Romanian and it is on the data base and on itch.


https://mew-mew16.itch.io/a1-creative-romanian


Sorry for not posting a link sooner.

Rik_Vargard

You know, links are useful, instead of having to start to search...   :-D

WeeklyJournaling

Quote from: Rik_Vargard on Sun 10/11/2024 21:12:18You know, links are useful, instead of having to start to search...   :-D

Lol fixed the post now.
Thanks for pointing that out.

cat

I don't know how to continue. I looked at the various objects and he said their colors. He says that he is tired and should go to bed, but doesn't. What am I supposed to do?

WeeklyJournaling

Quote from: cat on Tue 25/03/2025 20:09:32I don't know how to continue. I looked at the various objects and he said their colors. He says that he is tired and should go to bed, but doesn't. What am I supposed to do?

Sorry about that, it was one of the first games I made so if I remember right it ends when you click the clock or something like that. You're not missing out on anything if you finished the mini lesson and explored the apartment.

heltenjon

Quote from: WeeklyJournaling on Fri 28/03/2025 06:09:35
Quote from: cat on Tue 25/03/2025 20:09:32I don't know how to continue. I looked at the various objects and he said their colors. He says that he is tired and should go to bed, but doesn't. What am I supposed to do?

Sorry about that, it was one of the first games I made so if I remember right it ends when you click the clock or something like that. You're not missing out on anything if you finished the mini lesson and explored the apartment.

I think there is no ending, unfortunately.

I liked the language parts of this, which are the most important bits, of course. This time, the Sierra verbs are partially used, but I'm still not convinced that template is the best one for this type of game. And walking around is both unnecessary and shows that the character sprite does not scale up or down - he may end up "floating" and looking the wrong size.

I keep saying Barbatul Manesc to my daughter whenever I'm grabbing a snack, so the learning aspect works.  :-D

heltenjon

Quote from: WeeklyJournaling on Thu 19/09/2024 20:52:09The sequel is finsihed ! It is called Foodie Frenzy A1-A2 and it  is in the database.

It can also be found on itch
https://mew-mew16.itch.io/foodie-frenzy-romanian-a1

I just realized this thread actually covers three of these games! I'm not so sure that's a very good idea in terms of getting feedback, but all right, I'll post here, and if the mods want to split it up later, they can do so.

I played the Foodie Frenzy game first. I liked that there were small minigames or -levels that tested what I had just (hopefully) learnt. I also think you hit the right amount of words for this not to get entirely overwhelming.

Small bug:
Spoiler
The player can make a recipe by adding the same ingredient twice instead of using the third one.
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