Concept artwork.

Started by Ionias, Wed 21/05/2003 03:55:17

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Ionias

Well, I'm not ready to start my next game yet. But, I do know that I want to make it in 640x480 or even 800x600. (Haven't tested the slow-downs yet.) So ... I've drawn a concept character for this new resolution. Tell me what yah think.

I drew him in all vectors, so I could resize and such for any close-ups.



Now all I need to do is muster up the courage and try a background at this new resoultion. :)

Snake

It looks great, Ioni. If anything, maybe the foot on the left needs to be a tad wider? It looks awesome anyway.

What to you have in store for a second game?


--Snake
Grim: "You're making me want to quit smoking... stop it!;)"
miguel: "I second Grim, stop this nonsense! I love my cigarettes!"

n3tgraph

wow, that looks great - for some reason he reminds me of the bouncer in larry 1, but i honestly don't know why

Keep up the cool comic look ;)
* N3TGraph airguitars!

Neole

Ionas thats great, and its great to hear the next game will be hi-res, much more marketing potential there!

I think the waist should be at least 1.5 times or twice this size to fit in with the face. The legs could be a bit smaller if the waist size was increased. I'm just sticking to the traditional thug prototype though.

Gilbert

IMO his body and legs can be shorter, considering the cartoony style of his face (ie like a ball for his face, another ball for his body), and don't know why, he reminds me of King Pin :D

SLaMgRInDeR

Awsome, i dont think theres anything wrong with that!
(   (   ( <( -_-)> )   )   )

Archangel (aka SoupDragon)

Wow, awesome! Ignore the people above, it doesn't need to be more cartooney (:P)

Only one thing I would say, and that is that he's fully antialiased; is this gonna give you a purple haze when you import it into the game? Or have you thought about that already?

Ionias

QuoteIf anything, maybe the foot on the left needs to be a tad wider?

Do you mean the foot on the right? The left foot looks like it may be too wide already?

QuoteWhat to you have in store for a second game?

I want to do a Cyberpunk Noir style game. I keep jumping back and forth between ideas right now though.

Quotehe's fully antialiased; is this gonna give you a purple haze when you import it into the game?

I could use 2ma2's trick he has a tutorial on. I haven't read it in a while, and I've never actually tried it so I don't know if it will work for me. :)

Bob The Hun

Nice.
Can't think of any changes that might need to be made.
Keep up the good work.
And I think the foot looks fine.

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