Nick it & Run!

Started by ida, Fri 23/05/2003 22:07:13

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glowwy

nevermind the last post,I got the stan.now what do i do with it? I tried  to give it to Vlad nothing happens.Do I supposed to do anything else before I give Vlad the stan?

glowwy

Nevermind both posts.I finished the game.The graphics to this game was super very clear and colorful.Is there another great game like this one?

aussie

Good to see people keep getting into it. For our little vote things stand as follows:

Walkthrough - 3
No walkthrough - 2
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

Timosity

great game aussie, I've finally got round to playing it and I didn't want any hints, but I'm pretty stuck now and I've done a fair bit of stuff, probably the hard stuff and not the easy stuff.

The answer might be already answered but I didn't want to get clues i didn't need

Spoiler
I need to know what to give to Ming to get the cup holder, I can't get the ketchup from Ming or Hammad, I guess I need to know what to do with ming.

I have given a bottle of ketchup to marty, I guess i need the other two saches for the elixer, I have smoked out the people from the HOF, but figure I need something to go inside like a gas mask so I don't get anthrax, I've given my passport to vlad, I guess I need the elixer then nick it and run.

I somehow got a screw, which just appeared in my inventory, not sure how it got there, I put obby's message in the box, but don't know if anything is supposed to happen, also sometimes when I talk to her again I get a dialog option about the note to put in the box again, but the dialog doesn't finish and you just get the other dialog to look at the poetry again.

It took me sooo long to figure out how to get the magnet and also notice the boxes in the storage room, (they just look like foreground)

I must be missing an object, cause I can't give anything to ming, I thought there might be something behind the curtain at the blues bros but whenever i have any interaction with the curtain it just takes me back out of the room. just a small hint is all I think I need to finish this frustrating (excellent) game.
[close]

Timosity

#104
I figured out my last question, The bb's were the key

i found a bug when doing something you probably wouldn't normally do, but when the elixer is on vlads table, I tried to pick it up and got this error, that exited the game.

Error: prepare_script: error -2 (no such function in script) trying to run 'object1_a' (room 28)

Edit: I finished it now, excellent work, tough puzzles,

just need to fix a couple of small things like
getting items twice eg, coin, magnet, smoke machine, string, photo (coin will stop that) not sure about others

also the walkbehind areas in the photo booth, if you walk in there, you can see the edges of gurbish, it works alright for the animation of getting the photo though.

you walk to hotspots when you talk, look or other interactions which makes him speak and then exit a room eg. look at curtain with bb's, talk to door in shop and many other places (that's just a personal preference, I don't like to move a character to a hotspot unless it will perform an interaction)

also that dialog with obby after you have already put her message in the box

veryweirdguy

Also, Aussie, I completed the game a while ago, but what was that loose screw for? I can't remember using it. Was it for a hidden easter egg or something?

aussie

Thanks Tim for all your feedback, you're so far my best beta-tester by a long shot. I'll get around to fix all those bugs shortly (as soon as a complete my MAGS game for June).

The story of the screw is simple, although slightly embarrasing. As I stated when I first released the game, this is my first AGS effort. Therefore, I was a bit unsure about the use of "flags" (that is, stuff like if player has done this then he can do that, otherwise he can't). Since I didn't know much about global variables -which I can now use- having or not having certain inventory items became one of my main ways of setting flags. Thus, the screw -which you got once you used the smoke machine ("oh, look, the smoke machine broke! Here, a screw fell off...")- was just a flag for the game to know that you were not to use the smoke machine again (if player has inventory item "screw" then display message "the machine is broken"). That's all.

By the way, I'm really glad you liked it.
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

Nelinas

I am for the walkthrough! Though there are many hints here, you have to leave the game in order to check them - and to hope that someone else got stuck in the same place. I think there is proof enough of the great interest in this game, so it would be worthwhile the time and effort to make the walkthrough, or at least an exhaustive list of hints.

aussie

That makes it:

Walkthrough - 4
No walkthrough - 2

Unless somebody fixes this soon I'm gonna have to start writing up that bloody walkthrough...
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

ness

awesome game question below
Spoiler
i can't find the burger box and i can't give the bb album to ming. help please
[close]

aussie

Spoiler
you get the burger box once you give hammad back his cupholder.

A cupholder signed by Asif is a collector's item. You probably have to give ming another collector's item in return. Can you think of how to turn that BB CD into a collector's item?
[close]
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

ness

Thanks Aussie. I finished the game, thought I had already done that to the CD, but obviously not. So congratulations on the best AGS game I have played yet (and there have been a lot). It is so original, has excellent puzzles and of course the graphics totally rock. Hope there will be more to come. And regarding the walkthrough, if you do one you won't have to give hints. But if you like replying to posts and continue to do so promptly then don't do it. It's nice to be able to correspond with the person who made the game. And it's good that even when you give hints you still don't give the actual answer but make the person figure it out themselves.

aussie

Well, errr....

Thanks.  ;D
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

lspace

Here's another big thank you for your game.  I completed it a couple of weeks and just loved it.  My vote is for a walkthru.  I could have used one because I would probably be still stuck if it weren't for the help I received here.  BTW, I was just at the Aussiesoft web site (the freewebs one) because I want to download the newer version of game (the one that has the bugs fixed) and play it again, however I get an error message that says the game is not found on the server.  Is it no longer available for download?

aussie

Ispace,

I just checked and I didn't have any problems to dl the game. Maybe it was just one of those things...

BTW

Walkthrough - 5
No walkthrough - 2

It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

lspace

#115
I tried it again today and I am still getting the same error message.  I'm using Getright so perhaps it needs some tweaking.  I'll get back to you.


PS:  I've sent you a private email thru this board

minataure

Hi! This is a great game!!!
But I'm stuck... I can't open the massive door or get into Balboa's office. I've done most of the stuff others are stuck to in these posts, but nobody mentions these problems yet...
I'd appreciate some help...

Larien

Spoiler
To open the massive door you need a key but to get the key you need to make Balboa leave his office.  Try using something located in the lobby area to distract him so you can take the key without his knowledge.
[close]
"A writer without inspiration is but a fool with a pen." --Sitara Stanton
http://www.myspace.com/zalea1864
"Someday--when things are slow again--we'll burn this city down." --J.M., who was quoting from...well, somewhere unbeknownst to me

aussie

I have completed the walthrough  ;D

I went into a bit of trouble to do it well.

I'll post it up on my site soon.
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

aussie

It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

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