AGSTV : Episode 1 (pilot)

Started by |Alky|, Sun 27/07/2003 22:41:25

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undergroundling

#20
Er, I don't think I heard music during the opening credits, now that I think of it.

Actually, speaking of the opening credits, I found that they took a bit too long.  Perhaps being able to click through them faster would be a good idea.  Or, if you want to force people to sit through the whole thing (an understandable wish), at least make them go by a little quicker.  Maybe its just me, but that thing took forever!

Other than that though, GREAT, STELLAR job.

MrColossal

yea those are my main problems, it was very slow

the credits took forever and it seemed to stop on one of them and i had to click past it

and the walking to and from the stage was even slower and i wanted to die

also, i take it that it was supposed to be run in 320x200? cause dave's sprites are horrible looking and again, too slow hehe

so for the next one my suggestions would be, just speed it up a little, try to design it a little more, the title screen was a little bland wow me! and maybe try some close ups? or screen shots?

anyways, good luck and good work

eric
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

LordHart

Absolutely brilliant!!! :D

Been waiting for ages for it, but it's worth it. Some funny stuff, but gotta have a bit more humour to it. Animations are good, but the title sequence needs something. You could do a sequence like Late Night for it, where it has the host running around New York (thats where it's set isn't it?) being chased by the Guinea Pig, and have the guinea pig a few feet taller than the host.

Oh, and Alkaline, do you want me to do some new backgrounds, so it's not just the same one being shown the whole time? And if so, what kinds of backgrounds?

Once again... absolutely brilliant!!! ;D

Dave Gilbert

Quote from: MrColossal on Tue 29/07/2003 06:55:31
also, i take it that it was supposed to be run in 320x200? cause dave's sprites are horrible looking and again, too slow hehe
eric

Well, those sprites were drawn for 640 x 400 resolution.  If you play AGTV in low res, they would turn out all pixelatted and funky.  They look better in-game.  Check out the thread in the "In Production" forum to see what they're supposed to look like.

|Alky|

Well, okay, I'm dumb. I had two files, one without the .vox (for testing) and one with, and I sent the one without. Sorry, guys.

Zipped Music .vox

Feel free to hit me or inflict pain or something.

Also, Ultimo, other backgrounds would be cool. Perhaps a set for the band, either on a different bg, or on the same one (made scrolling). Also, maybe the roof of the studio?
Alex 'Alkaline' Cline

We're going back to the tick tock to get the boo-boo. Send for backup. - Baby's Day Out

Czar

#25
Yes, new backgrounds, but wouldnt it be nice to always have the same place, like a cozy one like this. Like a place where you are always welcome.
Maybe you should make a sofa for the host, like in Oprah?
edit: i just put it in 640x480, and i somehow like Joey in low-res. :-\
:)
Roses are #FF0000
Violets are #0000FF
All my base
are belong to you

Raggit

ALKALINE!!!!

HOW DARE YOU DEPRIVE THE WORLD OF MY BEAUTIFUL MUSIC!!!!!!!!!!!!



uh.... Okay, so maybe that theme wasn't so beautiful.
--- BARACK OBAMA '08 ---
www.barackobama.com

Scummbuddy

I like how the severed body of the host floats above the desk.  ;)

not much else i can say that hasnt already been said.
very cool job! cant wait till the next
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

SLaMgRInDeR

Quote from: Necro on Sun 27/07/2003 23:09:17
Fantastic , Just watched it , where can I get a Guinnea Pig like that?

right here... http://www.angelfire.com/ultra/slamgrinder/Hammy.zip

his name is hammy althought hes a guinie pig, and he lives in a hampster cadge and goes in a hampster ball... OK ITS A HAMPSTER!
(   (   ( <( -_-)> )   )   )

Svetac

Hehehe, great idea, great execution. I loved the stuntman part  :) Plan to make more of this? Monthly basis perhaps? Or it's gonna be special issue with no timed publishing?

MrColossal

i know dave, i played the demo, but maybe i missed it but i didn't see any documentation telling me what res to play it in so i just loaded it without switching
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

agsking

Very good. I give it two thumbs up!  
:)

TerranRich

Once I can start a new game in AGS (ERAHH!!) I'll finish that AGS Commercial #1 to go along with the next AGS Shows (whenever they come out) :)

I have several in mind for other commercials, too. :D
Status: Trying to come up with some ideas...

Rincewind

Hey, I downloaded it, watched, and loved it! Great stuff, man - More like this wouldn't be too bad... ;D
But next time you could include screenshots or small trailers from the featured games, just like in real talkshows, when they show clips from some actors/directors latest movie.  

TerranRich

www.harbinger-software.com/files/agscomm1.zip

Here is the first one to go along with the next AGSTV show, Alkaline. :)
Status: Trying to come up with some ideas...

Scummbuddy

HAHA! thats great.  

I didn't know i was supposed to click to move along though, i was sitting there watching, and becoming a little depressed myself actually. ;)

no, but it was really funny
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

Necro

Couldnt you run another AGS game from within it if thier brief commercial was coded in AGS too... just a quick thought.

SLaMgRInDeR

 :'( nobody wants my hammy? :'(
(   (   ( <( -_-)> )   )   )

TerranRich

I was thinking about that. It would either be: AGSTV Part 1 -> RunAGSGame to Commercial -> RunAGSGame to AGSTV Part 2

...or, I could give my source code and sprites and have Alkaline integrate it himself so it's smoother.
Status: Trying to come up with some ideas...

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