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Messages - BaptisteTheFool

#41
 :D


Best of luck, Quo!  We're all rooting for you!
#42
Looking fantastic as always! :)


:D
#43
Quote from: selmiak on Fri 06/05/2011 21:03:36
There are also some typos and letters that don't belong there in the speech. Even though I'm no native english speaking person I would volunteer as a second translator or for proofreading a second version of the demo or a second demo (but must be a third then I have a small ROTLA demo already on my hdd :))

Other than that I give up on the game. I have finally



Hmmm...  I thought I caught all of those.
#44
Quote from: selmiak on Fri 06/05/2011 20:27:07
cool stuff and nice graphics.
The rest needs more work. What I mean:
Bigger hotspots.
More interactions.
Better translation.
I didn't hear any sound at all.
When clicking use+Item and then clicking open I still have open Item with in the Actionline.
The small empty bag is placed in an inventory spot where it shouldn't be and leaves one inventory spot empty.

I'll play it shortly to see how the translation turned out.  But here's what I will say.

The conversation between the launder and Indy was really confusing to proofread.  I read it one way (that Indy was talking about Paul as if he had already met him) and though that was chronologically impossible, I corrected with that reading in mind because that's what the dialogue seemed to suggest.  I mentioned this confusion to Quo and he explained that Indy was talking as if he might meet Paul in some future travel and that my translation was fine.  --since that's not how I read it at all, I don't see how it could be fine.


But yes, syntax issues like that make this surprisingly difficult.  So I don't doubt that the translation isn't perfect.
#45
Quote from: Ouxxey_games on Fri 06/05/2011 17:55:37
I really like the character design, in particular this Gestapo guy (the guy in black whose name I can never remember)


Toht.
#46
I'll download too. :)


I proofread it, but it's hard, staring at a text file, to know if what you're correcting makes sense in context. :)
#47
Quote from: Ascovel on Wed 04/05/2011 17:05:25
Quote from: subspark on Wed 04/05/2011 15:42:25
Everyone is certainly encouraged to upload to youtube if they wish to share with others. I should have mentioned this in my post above, my apologies.

Cheers,
Paul.

Feeling very encouraged, I've uploaded it on the hyper-popular HardDev channel:

http://www.youtube.com/watch?v=b4oh9oS1eYU


I kind of like this.



My main complaint though over what I see in this topic is not the arcade fight system (as goofy as it is), but the sprite.  I think, after much reflection, that I found the nature of my problem.  It all comes down, for me, to the ribbon on Indy's fedora.  It's many shades lighter than the hat itself.  Take another look at the film-- Indy's hat ribbon is DARKER than the hat.
#48
Quote from: quo_sp on Mon 11/04/2011 09:09:32
Thank you Batiste, good apreciations :)

So, finally I think that the original FOA hat is the better.

So, returning to the original, I have modified it a little.
In the center the original hat, and in left and right two different modifications.





I'm all for the center.


Spectacular work, Quo.  Keep at it, man!  I'll tell ya, I check this site first thing when I wake up in the hopes of new updates on your project.  Very exciting! :)
#49
Quote from: quo_sp on Sun 10/04/2011 21:45:01
Quote from: grim107 on Fri 08/04/2011 23:14:30
I hope I'm not interrupting anything important here, but everything looks like it's shaping up great! Unfortunately, I don't speak Spanish and am waiting (impatiently) for a translated demo. When can we expect to see this?


Hope next week be ready :)

First I'm going to finish tanis part, after maybe continue with other parts.


Batiste your modifications are good, I will try to light a little the jacket.

Other version of the hat for test.




Problems I have with that hat...

It appears very droopy and the brim seems to dip dramatically along the back.  Also, the front-pinch appears to have a steep backward incline.  None of these things are characteristic of the Raiders hat.


The raiders hat has a tight, sharp pinch.  It should be high and square like in your earlier drafts.  The brim also pitches downward in the front.  Actually it has a thing called a turn wherein the pinch sits off-center with the brim, but there's no way you'd be able to replicate that in such a tiny scale.  The brim actually should almost scoop back up along the back... almost, but it's so subtle on the film hat that you won't be able to replicate it on such a small figure.  Either way, pitching down is wrong.

The color is a lot better, though!  I prefer the shape of the earlier hat.





See above for comparison.
#50
Quote from: grim107 on Sun 10/04/2011 16:42:06
Quote from: BaptisteTheFool on Sat 09/04/2011 01:06:08
I'm confident that if he lightened the hat, the jacket would look better to you.  It's the contrast that does it.

Compare to this sprite:




The jacket is a bit lighter here, but the hat is A LOT lighter.  That contrast makes all the difference.

Perfect  :).



Yeah, I kinda think Quo should go with that.  As said before, the only thing I changed was to move two of the dark pixels down one on the hat.  But I think it better defines the sweep of the brim.


So how about it, Quo?  :D
#51
I'm confident that if he lightened the hat, the jacket would look better to you.  It's the contrast that does it.

Compare to this sprite:




The jacket is a bit lighter here, but the hat is A LOT lighter.  That contrast makes all the difference.
#52
Quote from: RetroJay on Sat 09/04/2011 00:07:30
Hi Baptiste.

I was only fooling with you. :)
It made me laugh when you said 'When I was young. --would have been... 95 or 96, I'd imagine.'

I just had a silly moment and felt like having a laugh.
I did understand what you were saying... You vissited the exhibits in the Year 1995 or 1996.

Jay.


There was no misunderstanding.
#53
Quote from: grim107 on Fri 08/04/2011 23:14:30
I hope I'm not interrupting anything important here, but everything looks like it's shaping up great! Unfortunately, I don't speak Spanish and am waiting (impatiently) for a translated demo. When can we expect to see this?

This all looks top notch. I must agree with the previous poster who said that Indy's jacket and hat are too dark. Otherwise, he's looking great.

I really do hope that you follow through with your plans to replicate the entire movie, and don't just stick to Tanis.

Don't know that I agree with you on your assessment on the jacket, though.  The Raiders jacket is a fickle thing, but it certainly appears very dark in most scenes.  Perhaps Quo's jacket could be a hair lighter, but it's not too bad.  The fedora, on the other hand, is far far far darker than it should be.
#54
Quote from: quo_sp on Fri 08/04/2011 22:58:26
Without the blue can apreciate better the shape, well later, I will work to try to improve the color.



I like the shape well enough, but it's still much too dark.  I prefer the shades you used in the earlier revision.
#55
I think it's much too dark.  And the back of the brim seems perhaps too big.  But really the shape's not bad.  It's just the color is much too dark.  Looks almost black.
#56
I'm 22.


I may in fact be wrong on all counts.  It seems Videotopia was the exhibit I remember.  And it was in the Maryland Science Center in 1999.

http://www.videotopia.com/
#57
It was either the Smithsonian or the Maryland Science Center that had this same exhibit when I was young.  --would have been... 95 or 96, I'd imagine.  I vividly remember playing the Indiana Jones and the Temple of Doom cabinet.

Ahhh... takes me back.
#58
I actually like that less...

Gimme a few minutes to try and muck around with it in Photoshop...


Daaaaaamn, this is hard... still mucking...




My goal was to try to lower the brim of the hat, create a clean sweep from front to back and try and distinguish the ribbon from the brim.

Ultimately I only ended up moving two pixels (compare to yours), but I think it helps some.  It is fantastically hard to do with so few pixels, and so once again quo, my fedora goes off to you.
#59
Quote from: quo_sp on Fri 08/04/2011 16:02:47
I have revised the sprite, left old, right current revised, the old sprite seemed a bit thin.



My one comment is on the nature of the brim.  It seems to curl rather violently-- more like a cowboy hat than a fedora.

...but with so few pixels, that's really just nitpicking.
#60
Quote from: S-Made on Fri 08/04/2011 12:39:14
Quote from: BaptisteTheFool on Fri 08/04/2011 09:28:05
Does anyone know if Torsten's link is recent?  I couldn't find a date and I don't speak German.

Adventure-Treff posted this on April 1st 2011:
http://www.adventure-treff.de/kommentar.php?newsid=5266


Glorious!  Two incredible Raiders games in the works!

--pardon me, though, if I'm more excited for Quo's. ;)


Edit:

Ah, wait.

Posted it on April 1st, though.  Gah, now its veracity is suspect!  Damn that day!
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