Quote from: Radiant on Mon 22/10/2007 01:04:49
So does this have keyboard support?
No.
Quote from: RadiantMoving the main character with the cursor arrows is only a nice extra - however, invoking the GUI by keyboard presses (W=walk, T=talk, etc) is essential for LucasArts and VerbCoin GUIs (and a nice extra for Sierra ones). Hence, I would appreciate this being in the standard template. It's only a couple of lines, after all.
Quite. But I won't add it in the module code. I will however put up example code in the globalscript soon. The game designer will almost always want to modify which key does what anyways, and putting it in the globalscript will allow just that.