Highwaygal,
Thanks. Glad that you like the idea.
Maybe there could be a status line with the colour name of the underlying pixel given in text, or something like that.??
Andail:
I suppose that "overused" depends on the context. In your context it is maybe a cliche to say that about Chinese people. In my context, I've never heard the phrase used at all!
In the context of adventure games, the "puzzle" of having to use a key to open a door, especially when all that needs to be done to get the key is go to the next room, is a cliche. On the other hand, the car key puzzle at the beginning of Pleughburg adds some good twists to it and thus avoids cliche (if only you didn't keep having to use the key on the car)
And I agree that the Activities/Compos forums is the best place for this, rather than a separate website
Thanks. Glad that you like the idea.
Maybe there could be a status line with the colour name of the underlying pixel given in text, or something like that.??
Andail:
I suppose that "overused" depends on the context. In your context it is maybe a cliche to say that about Chinese people. In my context, I've never heard the phrase used at all!
In the context of adventure games, the "puzzle" of having to use a key to open a door, especially when all that needs to be done to get the key is go to the next room, is a cliche. On the other hand, the car key puzzle at the beginning of Pleughburg adds some good twists to it and thus avoids cliche (if only you didn't keep having to use the key on the car)
And I agree that the Activities/Compos forums is the best place for this, rather than a separate website