Quote from: scottchiefbaker on Mon 04/02/2013 21:04:26Yup. Compiled today using the savegame changes, using it with the full version of Gemini Rue.Quote from: Sslaxx on Mon 04/02/2013 20:32:52
This is interesting. Using the game's data files with a freshly-compiled executable is giving me sound corruption/speed issues (at random it seems, for at least a couple of seconds and usually longer).
Can you provide more details? You're using an engine compiled today (after the big checkin of savegame stuff)? What game are you having problems with? Gemini Rue?