Sorry for the slight bump but I've stumbled upon the thread where we discussed the countdown clock in "Abducted": http://www.adventuregamestudio.co.uk/yabb/index.php?topic=17017
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Show posts MenuQuote from: gabrielsab on Thu 08/03/2007 14:13:49it dosnt support an install to read from the installed files that go onto the hard drive and read the files when needed from the dvd
Quote from: ildu on Mon 05/03/2007 12:32:47Well, running a 320x200 or 320x240 game should work perfectly with 1280x1024
Quote from: DonB (via pm)my message was directly onto AGS, since I have this problem with no other programs/games, only with AGS, so apparently it got something to do with AGS options..
[img]http://www.somewhere.com/yourimage.gif[/img]
// main script header
enum MyRooms { // arbitrary name
eRoomIntro1 = 1, // arbitrary eRoom prefix
eRoomIntro2 = 2,
//...
eRoomCorridor = 12
};
if (GetGlobalInt(101) == 1) {
RunDialog(2); // fixed
}
else if (GetGlobalInt(101) == 0) {
DisplayMessage(5);
}
...
Bruce: I'll have a look now.
run-script 7 // runs the function below and passes 7
return
...
// global script
function dialog_request(int runscript) { // if it doesn't exist already
if (runscript == 7) { // if "run-script 7" used
SetGraphicalVariable("1lisatlk", 1);
}
//else if (runscript == 4) { // if "run-script 4" used
// do stuff
//}
//...etc.
}
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