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Simon the Sorcerer 1 Demo Text Adventure
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1 Cup | Not serious entertainment |
2 Cups | A reasonable game, worth a try |
3 Cups | A good game, worth playing |
4 Cups | A great game, well worth your time |
5 Cups | An outstanding, must-play game! |
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
Stygiophobia Another Day
by LavaWave
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Windows
Short Game | Can be completed within 30 minutes |
Medium Length Game | Takes at least 30 mins to finish |
Full Length Game | As long as a Sierra / LucasArts classic |
Non-Adventure Game | Using Adventure Game Studio for something else?! |
Joke Game | You know when it fits this category ;) |
Demo | Unfinished Games / Commercial Games |
Training Game | Games made just to try out AGS |
<Category Not Set> | Not yet categorised |
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None
Mild
English
Public Opinion
We can't give you any meaningful ratings yet, because not enough people have told us what they thought about this game. If you've played it, why not help out and give us your votes?About this game
A short horror gameAGS Panel Review
"While parts of this game are promising technically, the storytelling makes little sense. Only available for online play."
2 people commented on this game (newest first):
The game seems to only be available for online play. I recommend the one on itch.io rather than the one on gamejolt (which is the one linked to via the download button).
I felt that I was already stuck at the beginning. It didn't look like where was anywhere to go or anything to do. <Click to Show Spoiler>Since there were empty edges on all sides, I thought it was arbitrary that I could go to the east. I only tried it because there was literally nothing else.
There's a scene that plays out after you use the restroom which I was unprepared for, and found a bit frustrating. <Click to Show Spoiler>Specifically, the chase scene. I had no idea that deaths were possible in this game, and am playing with a trackpad. I think it'd be acceptable if you added a toggle to force the walk icon after this scene is triggered. I died because the icon was the hand icon and I had to react in time. Also forced a restart from the beginning.
I also felt that the ending was abrupt and lacking in explanation, though the length was understandable as this was the creator's first game