Graphics, Characters, Text & Rooms: Difference between revisions
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Graphics, Characters, Text & Rooms (view source)
Revision as of 07:20, 30 November 2005
, 30 November 2005→First-person perspective games (a la Nancy Drew, Myst, etc.)
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==First-person perspective games (a la Nancy Drew, Myst, etc.)== | ==First-person perspective games (a la Nancy Drew, Myst, etc.)== | ||
''Is it possible to make a game in first-person perspective, like in Traitor's Gate, Nancy Drew, and Myst?'' | |||
Absolutely! For each room you create, go to the '''Room/Settings''' pane and make sure the '''Hide player character''' checkbox is selected. You don't even have to make any walking animations! And, since the '''Walk''' cursor will be disabled in every room with this feature turned on, you can simply have the player interact with an object/hotspot/etc. to change rooms. Since there's technically no use for a Walk mode, Interact will do just fine. And if you must have a Walk mode, like in Nancy Drew, then do the following. | |||
To use a Walk mode while the character isn't visible, simply use Mode 8 (or 9 if 8 is being used) as your Walk mode. Name it "'''Move to'''" or something like that, give it the Walk cursor, and in the Sierra toolbar GUI, make the Walk cursor change to Mode 8, instead of Mode 0. | |||
==Strange things when character walks through/over a certain area== | ==Strange things when character walks through/over a certain area== | ||
==Scrolling room image size limits== | ==Scrolling room image size limits== |