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Script Modules: Difference between revisions
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; Remove : Deletes an existing module form the game | ; Remove : Deletes an existing module form the game | ||
; Move up : The order of modules can be important, as it reflects the order in which they are compiled and run, so this option and the next let you chnage their ordering. | ; Move up : The order of modules can be important, as it reflects the order in which they are compiled and run, so this option and the next let you chnage their ordering. | ||
; Move down | ; Move down : see '''move up''' | ||
Modules contain a script and a header, similar to the global script and header. They are compiled before the global script/header and can contain their own versions of global script functions such as repeatedly_execute, on_event, etc. | Modules contain a script and a header, similar to the global script and header. They are compiled before the global script/header and can contain their own versions of global script functions such as repeatedly_execute, on_event, etc. | ||
You can also eneter a breif description of the module, a version number and authorship details in the module manager when you create a module. There are options, too, to protect the script and the module info from modification if you export and distribute your own module. | You can also eneter a breif description of the module, a version number and authorship details in the module manager when you create a module. There are options, too, to protect the script and the module info from modification if you export and distribute your own module. |