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  • Hall of fame listing started 5th of September, 2005. : [http://www.adventuregamestudio.co.uk/forums/index.php?topic=24193.0 2005-12-27 to 2006-01-03{{Tab}}Pesty]
    165 KB (23,869 words) - 16:26, 4 April 2024
  • ...ol that can be used to create both free and commercial graphical adventure games. It is aimed at intermediate-level game designers, and combines an Integrat ...dventure Creator allowed users to create only low-res, keyboard controlled games.
    14 KB (2,263 words) - 01:32, 6 June 2021
  • [[File:Mittens2005GroupPhoto.jpg|thumb|Mittens 2005 group photo. Missing is [[Disco]]]] *'''2005''': Agia Anna, North Evia, [http://en.wikipedia.org/wiki/Greece Greece], 15
    31 KB (3,789 words) - 12:41, 1 June 2021
  • ...ating to the plot of the case. The series distinguishes itself from other games about paranormal investigating in that many of the paranormal phenomena are ...layers may be able to pick out plot elements which play key roles in later games from the cases currently available.
    7 KB (1,031 words) - 21:12, 16 May 2017
  • ...for badness!). Fur all future awards, games should be entered into the AGS games database to be eligible. Nominees are selected by write-in nomination, the ...e first started by [[DGMacphee]] and later taken on by [[Pesty]], [[SSH]] (2005–2008), [[bicilotti]] (2009–2014) and [[m0ds]] (2015). Since 2016, they
    8 KB (762 words) - 13:10, 1 June 2023
  • * '''PC Format:''' AGS included in the DVD (September 2005?) * '''PC Mundo Especial (Brazil) - Criação de Games:''' (Year 1, #9 - 2004)
    6 KB (1,007 words) - 12:33, 1 June 2021
  • ...prisoned''' is an adventure AGS game made by Logan Worsley and released in 2005. The game was nominated for eight categories in the 2005 AGS awards, winning only on the Beast Player Character for Emily. The other
    1 KB (214 words) - 16:12, 19 April 2013
  • {{AwardsResults|2005}} The 2005 AGS Awards were run by [[SSH]], with assistance from [[AGA]] and [[CJ]].
    11 KB (1,370 words) - 06:18, 23 February 2022
  • '''Prodigal''' is a horror AGS game made in 2005 by Benjamin "Trisk" Johnson, Edgar Rocha, Nathan Johnson. {{AwardsWinner|Best Story|2005}}
    1 KB (216 words) - 16:09, 19 April 2013
  • {{AwardsWinner|Best Puzzles|2005}} {{AwardsWinner|Best Short Game|2005}}
    1 KB (149 words) - 01:52, 22 December 2012
  • ...es]]. Their name humorously refers to the difficulty of creating adventure games, their motto being "it's not easy being the best". ==The Games==
    3 KB (402 words) - 16:48, 22 January 2007
  • {{AwardsWinner|Best Character Art|2005}} {{AwardsWinner|Best Animation|2005}}
    2 KB (381 words) - 05:36, 26 October 2008
  • '''Knightsquire''' is a short AGS adventure game made by Buloght in 2005. It has been inspired by the [https://en.wikipedia.org/wiki/Gobliiins Gobli [[Category:2005 games]]
    1 KB (149 words) - 17:27, 16 September 2015
  • ...dventure, Bluecup on the Run and the Lassi & Roger series (non-interactive games based on [[visy]]'s dialogue script posted around 2001). After the team lost interest, Jannar made the decision in 2005 to start from scratch. Instead of telling the story about the old Roger, he
    2 KB (302 words) - 00:06, 13 February 2018
  • | release_date = 2005 While there are plenty of interactive works and games that entertain by providing puzzle solving, action and slapstick humour, th
    2 KB (325 words) - 20:51, 29 January 2014
  • ...ver after in Amsterdam, where they develop small adventure games together. Games like Coyote, The Majestic Conspiracy or Trusted Soil. In 2011 Tim won the M
    509 bytes (78 words) - 16:20, 20 November 2011
  • The game was nomitated to four categories in [[AGS Awards 2005]] but didn't win: [[category:Comedy games]]
    1 KB (248 words) - 02:23, 15 June 2012
  • ...erra]], is a tour de force by [[Las Naranjas]] best known for inciting the 2005 Paris riots. [[Category:AGS games]]
    239 bytes (36 words) - 11:05, 26 October 2008
  • The [[FOREGOs]] 2005 were organized by [[SSH]] with assistance from [[AGA]] and [[CJ]] and the n Best constructive criticiser in Games in Production forum
    2 KB (216 words) - 03:13, 27 April 2006
  • [[Category:AGS games in production]] Development on ''SPHINX'' was started in late 2005 when [[Andail]] started a thread on the [[AGS Forums]], proposing a grand p
    3 KB (483 words) - 14:41, 9 June 2006
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