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The Art of Dying
2014-03-10 15:45:53, DoorKnobHandle
Troll Song - Verse One - DEMO
2014-03-10 12:58:52, CaptainD
2014-03-09 06:16:09, xlynx
The 4th Wall
2014-03-08 21:34:52, faerieevenstar
The 4th Wall
2014-03-08 15:28:00, Michael2968
Most Popular This Week
Heroine's Quest: The Herald of Ragnarok
The Art of Dying
Hitchhiker's Guide To The Galaxy Remake
A Tale of Two Kingdoms
|1 Cup||Not serious entertainment|
|2 Cups||A reasonable game, worth a try|
|3 Cups||A good game, worth playing|
|4 Cups||A great game, well worth your time|
|5 Cups||An outstanding, must-play game!|
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
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|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|MAGS game||Monthly AGS competition entry|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game/td>||Games made just to try out AGS|
|Newly added games||Not yet categorised|
About this gameOriginally made and sold as part of the AGS Bake Sale in 2012, RAM Ghost is now re-released in its original form as freeware!
Adopt a RAM Ghost! With our self-installing Hopelessly Oldfashioned, User-Supported Environment (H.O.U.S.E.), you can lure a bit of abandoned game code into a simulated house. Just like you and me, these ghosts love fun and entertainment, and it's up to you to take care of your little guest. Who knows... maybe you can even make it into the game it was once supposed to be?
April 19th- Threads updated!
Won, Best Non Adventure Game Created with AGS 2012
Nominated, Best Programming 2012
Don't get me wrong, what the game does - it does well - and you can find in the execution the same care for details as in the story. But I felt that I just didn't get much interaction with that very interesting world.
Basically the game is about taking care of the little ghost and we watch her go through a daily routine. The repetitiveness may hold back an older player that isless sensitive to the cute graphics. Also, I felt the need to know how the little ghost connects to her past: her thoughts, her memories.
Anyway, the game succeeded in getting me interested in what happens to the little ghost and ...well, I did'nt expect this to happen but I begun to care for her... So be warned, the more time you spend with this game in a single sitting - the more you risk to get attached.
At first it may take you a while to learn what you have to do exactly to progress, but then everything runs smoothly. And as I felt that the end approaches Igot a little excited about what will happen then. I will only say that the ending felt a little rushed. I can't get over it, I need a sequel !
Thinking about all the scriptings to be done for every possible action and timing in relation to the mood makes me dizzy but full of admiration for the Ghost that was able to make this happen by using AGS!
I recommend you to play and watch it by yourself!