Existence - the bankai incident - 0.0.4 / updated may 26 2006

Started by deftonesrule, Wed 17/05/2006 20:39:43

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ManicMatt

Thanks, but that's 0.3, not 0.4, right?

Oh well, I played it anyway.

Yup, brightness is okay! My one and only critiscm is that I have to randomly click on everything because there is no other way of finding hotpsots.

So if there is a way of escaping the room I only could do one thing before getting stuck, then clicking on everything in the room and then ran out of patience. Sorry!

Everything else is peachy!

deftonesrule

http://www.designbydrexler.com/existence/existence_beta_0.0.4.rar

this is the corrected link.

as far as clicking around, thats sorta how maniac mansion is isnt it ? you bring your mouse around the room arbitrarily and select which function to use on what ..

it would be too easy if every item you could interact with show'd its name. plus.. you can basicaly interact with everything.

cheeba

Just had a go at the new demo myself, coming along very nicely there! Yup, couldn't get out of the room either (as I need an object to shift the *thing* under the *other thing*), but so far it looks pretty slick. A few minor typos here and there, but hey, it's just a beta demo after all, so no worries.

Look forward to seeing more from you as the game develops.
ST Episode One Production thread (WARNING: Adult content)

ManicMatt

You don't need to show the item's names. you just have your cursor animate or glow/change colour when it hovers over a hotspot. That's what I had in the game I was making (and put on hold).

I was stuck for the same reasons as Cheeba. And I sense they, like me, are usually pretty good at this adventuring lark.

i was so stuck I put my hand down the toilet out of desperation!

If I come as across a big meanie i'm sorry.  :-[

Candle


ManicMatt

But I did! It indicated there was poo in there...

Maybe I'm supposed to click somewhere else on the toilet.. hmm I'll give that a try.

Candle


ManicMatt

Actually, I loaded up the new version and the game now has extra options. Before there was just the default mouse icons, and you could only talk, use and look. Now the cursor is better! (But I'd make a black outline around the words so you can see the cursor on bright parts of the screen)

Yes, now I can easily get out of the cell.

I got another crit, but I'm guessing deftonesrule doesn't want to hear it!


ManicMatt

Oh, okay!

It was the music. it was fine except the violin thing that kicked in when I went down the ladder. I thought the soundtrack had gone wrong to be honest. It was far louder than the rest of the music and you really need to lower the sound of it to blend it in with the rest of the music. I think it was a violin synth, I'm not sure, but it wasn't pleasing to the ears, to put it lightly.

See, you didn't want to hear that! I was rude!

Candle

Done with it on 0.4 beta
Spoiler
I didn't understand the board on the window
[close]

testingstuff

I just played it, and I think it's pretty good. The menu, the instruction and the info screens were very well done and fit perfectly with the background music. Looks like Syriana, which for me it's a good thing. Good luck with this.


deftonesrule

working on a cut scene for right now.

here and image of the ground air missile engine
aka the g.a.m.e.


3D Max 8

the cut scene will begin the real part of the game which will involve dealing with the bankai incident. =)

Mozesh

Hey Deftonesrule, looks pretty good. I use the unreal 2k4 editor for backgrounds too on my own current project, I will download the latest beta soon.
Keep it up!

deftonesrule

Sorry i havent been active guys, im going for a job with the nypd. ive been getting myself ready by jogging and stuff. wish me luck. ill put in a little bit at a time every so often.

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