my version of lechuck( need criticism)(update with new modified version)

Started by Secret Fawful, Mon 23/08/2004 20:36:15

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Secret Fawful

I am going for the ghostly look from monkey island one but keeping the cloak from monkey island 2.
what do you think

needs critiquing 8)
is for part five of my game the treasure thieves
new version: let me know what you think ;D

Damien

#1
Kinda reminds me of this guy:


There are some things that should be fixed, like the white pixels between the blue lines, and current shading makes him look like the gingerbread man. Also, the blue "ghostly" lines would look better if they were thicker on the outside part of LeChuck. And maybe if they were made out of a 2-3 color gradient...

Also, animating him is going to be a bi*ch, unless you converted him into vectors.

Andail

So "your version" is a blue outlining?

Secret Fawful

ok i have updated my first post with a new Ã, modified version ;D

Secret Fawful

#4
Quote from: Andail on Mon 23/08/2004 21:17:52
So "your version" is a blue outlining?
do you mean did i put blue outline around the original lechuck.
no.
I drew the entire thing myself. ;D
but i did use the original lechuck as the basis for my version.

Andail

Allright, but since he's more or less identical, whether you re-drew it or just copied the original picture is of academic interest

Secret Fawful

yeah  ;D
and if you think he'd be hard to animate you should see my bad guy crower and my version of guybrush
i have been working on the concept of crower for five months and i am still working on him.
if it weren't for tracing paper and animation shop , i don't know what i would do. ;D

jrl2222

If your just going to trace it and make it look the same as the original then why not just do a screenshot and use the original? It still violates copyright if you trace someone elses work. Even if you didn't trace it and just drew it the same by looking at the screen and drawing it out freehand it is still the same sprite. Don't waste your time just grab some screenshots and use those.

Mr Jake


Secret Fawful

hotspots right
i did not copy the original
i just used it as a basis
i use tracing paper for the animations

Ozwalled

Well, assuming thatthe bluish outline is supposed to be a gostly glow, you may want to add a highlight to it, to make it more glow-ey.

Next up is his beard. Right now, I find it looks too "poofy" and not scragly enough.

Tried a really rough paintover, and this is what I came up with, to give you an idea of what I'm talking about:



Not sure if having the glow come from around the outline of the gloves, top of the coat cuffs, belt and shoulder strap really looks all that good, though. I'd think they'd look better in black or darker versions of the colour (i.e., darker orange around the belt buckle, darker brown around the belt, etc.)...

Krazy

The reason it looked so "poofy" was because the beard was meant to be made of fire in the Curse of Monkey Island.

[edited by eric, just so you know, there's no reason to quote the entire post and picture from the post directly above yours, also in the future edit out the pictures from quotes unless they're necessary, woop de woop]
My Stuffs:
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Sam.

just a quesiton, if you re-did it all yourself, why would you draw the beard with fire and then colour over it, wouldnt it have made more sense just to draw a black beard? anyways, I like ozzies. there is still soemthing missing from it, ill have a go in a minute
Bye bye thankyou I love you.

Raider

Maybe put somthing on his shirt because that might be what is looking plain....
Good one Oz.

- Raider

Mats Berglinn

I like Ozwalled's version but there's one crit for both OZ and Fawfulhasfury's versions of LeChuck. If LeChuck is a ghost he should have a nose. Ok, so LeChuck missing a nose when you see his head fly at the camera at the end you see that LeChuck does have a nose throughout the game. Also in MI4, LeChuck's ghost form does have a nose, so you better add the nose to Ghost-pirate LeChuck. Also the "flame" on the hat should be replaced with a feather.
Make the coat more of ghostlike blue instead of red. The same goes to the hat.

Ali

I think fawlful really ought to be given a break, this is a very nice sprite!

I'd be surprised if there's an AGSer who hasn't tried imitating the pros in order to improve their artwork. I know I've tried to draw CMI's LeChuck before.

The only thing I'd suggest is making that teal outline darker, so it's less noticeable, or much lighter so it's clearly an ethereal glow.

Secret Fawful

to Oz: nice paintover. i will try to change the sprite to those specifics
to Zootyfruit: I kept the beard looking poofy cause I am going for a ice fire look. you see, my version is supposed to be sort of an icy ghost
to Mats Berglinn: well, I know the original had a nose, but i thought seeing as how i was trying to make a completely new LeChuck the skull head would make him look scaryer
to Ali: i'll try to implement that
thanks

Mr Flibble

I think this is great, despite how you may have made it. Just remember, in your game, set LeChuck's transparency to about 70 %.
Ah! There is no emoticon for what I'm feeling!

Ozwalled

If you're thinking of making the beard ice-looking, I'd fully suggest that it's made of shiny, dangling icicles.

EDIT: Something like this might give you an idea of what I mean (I also took away a few of the inner blue-greenish outlines):



EDIT: Hm. I wonder if he looks too "Santa"-ish now, though.... Then again, could make for some good jokes in the game.

Also, IS it supposed to be a glow around him, or is he supposed to be, like, encased in ice or something?

EDIT: If it IS a glow, as I suspect, then a nice in-game effect might be for it to slowly "throb" a bit, both in size and brightness. And for that matter, it could get even bigger and brighter when you're doing some sort of "angry" or "aggressive" animation. Just some ideas.

Secret Fawful


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