Who's Your Influence?

Started by Meowster, Fri 11/07/2003 01:30:35

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Meowster

The variety in storys, scripts, art and music that can be seen in the AGS forums is amazing, so I thought I'd start a thread where everyody can post the names of their main inspirations, for music, art, stories... whatever. It'll be interesting linking peoples styles to those of their mentors :D

For art, I love Tetsuya Nomura and all of the Monkey Island III team. I got loads of inspiration from the MI3 art, but mostly from Tetsuya who is constantly refreshing and new.

Storys, plots, scripts etc.,.... All the rest comes from Tim Schafer, who is truly truly godlike :D :D :D

Raggit

I would have to say that my influence has come mainly from Sierra, as I played many of their adventure games when I was little. Those games made me want to make my own.

Other inspiration for me comes from various things and stuff.
--- BARACK OBAMA '08 ---
www.barackobama.com

Minimi

I guess by myself.. I'm always thinking alot, and I can release it all in my adventures... i do not have a real INFLUENCE, although I did liked the games of lucasart

Matt Brown

old seirra adventures, and phil reed, maker of what I really think is one of the finer comic adventures.
word up

Dave Gilbert

Strangely enough... Discworld Noir.  That was the inspiration for "The Postman Only Dies Once."  I loved how it recreated the feel of a classic black and white noir picture... the grittiness, the hard-boiled interior monologue, the smart back talk... plus using the notebook topics as inventory items was a brilliant touch.

Robert Eric

The inspiration for the story "Another chance" I wrote a while ago was from my deceased friend Larry.
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Evil

#6
Lgm, m0ds, Girlfriend, Patrick Star (From Sponge Bob Square Pants), Space Ghost and company, Um that one show on Nick with the faries, Ralph Wiggum, Veggie Tales, Dungeons & Dragons, Ed and Courtny (Whos last name I dont know), Tom Green, Cast of The Screen Savers (Martin mostly :p ), that one Kristy chick from Days of Our Lives, Bruised Weasel, the voices that my father hears (No really), Happy Tree Friends, Igor, The little  8) smiley, the drugy next door, the other drugie next door, my cousin Michelle, Bonnie and Ashley,  and lasty Lindsey... Um, thats most of them...

Edit: After reading it I realized I forgot the most important one... Jane Lane from Daria...

Femme Stab Mode >:D

Manga! It got me to actually draw people in proportion.
NANANANANANA ASSHOLE!

Trapezoid

Manga? Proportion? I guess so, except for the huge eyes, weird heads, and the fact that all the woman have perfect 18 year old bodies.

Meowster

A perfect 18 year old body native to what country?

Las Naranjas

There's nothing like an absense to teach you the value of something.

You never know what you have til it's gone, and that goes for proportion as well.
"I'm a moron" - LGM
http://sylpher.com/novomestro
Your resident Novocastrian.

earlwood

David Gilmour(e),Phill Lynott, My dad, and Mark Crowe who did a great job making BiTCHiN graphics for Space Quest with only 16 colours.

Barcik

Grim Fandango, MI series, Chrille's P:DA, KQ2VGA, Douglas Adams, Terry Prattchet, Quentin Tarantino, and that's just to name a few.
Currently Working On: Monkey Island 1.5

GarageGothic

As there already is another thread about "who do you admire", where I pretty much cover my inspirations from other media, I'll keep to the adventure game designers this time around:

Jane Jensen (GK2 and 3 in particular) and Ron Gilbert (Maniac Mansion, Zak McKracken, Indy 3)

Vel

Well, i dont usually compose music, but I do think that Rober Holmes(Gabriel knights) has much influence on the sound I do.

PeaceMan

The LucasArts games gave me most influence.

Dmitri

#16
literary inspiration: John Milton, Richard Adams

artistic inspiration: David Hopkins, 'miss mab'

game making inspiration: 2ma2

Musical inspiration: Tchaikovsky, Beethoven, Mozart

links you shall have:

Mab's site: http://www.mabsland.com
Hopkins' site: jack.keenspace.com
milton's book: http://www.literature.org/authors/milton-john/paradise-lost/
Adams' book: http://www.amazon.com/exec/obidos/tg/detail/-/0380002930/qid=1057919852/sr=8-1/ref=sr_8_1/102-5301038-0565708?v=glance&s=books&n=507846

you all know 2ma2
Pretzels :B

Rincewind

Ooh -  I have a lot of influences... When it's about game-making I'm very inspired from the LEC-classics, of course, but my next project (Still writing the story, but I did post some pics in the Critics Lounge a while ago) will be heavily influenced by Gabriel Knight and Broken Sword.
Of course, many of the AGS-games also insprired me a great deal - P:DA was a total mind-opener to what AGS was capable of, for example.

And Dave: Discworld Noir was, and is still a great source of inspiration for me as well - It's just so incredibly atmospheric, and the story is both complex and brilliant.  
Ooh... Got the urge to play it again now... Drat... ;D

I also draw a lot of ideas from books(Terry Pratchett, Arthur Conan Doyle, Ian Fleming, Douglas Adams, Dennis Wheatley, Tolkien, etc...) and  all sorts of good music, from Entombed and Slayer to The Beatles and Beach Boys.

I won't list everone that has inspried me though, since that would be far too many... Let's just say I'm inspired, and leave it at that...  
 

Privateer Puddin'


Eggie

#19
My art style was developed over many years of stealing touches I liked from other artists.

Big, overlapping eyes: Matt Groening
Rubbery, sprigy-out mouths: Nick Park
A basic knowledge of drawing cartoons: A tutorial found in an issue of Sonic the Comic.

Anything I do comnes from somthing else I've seen, heard, read or experienced.

For instance: after reading Jhonen Vasquez for two days solid I had an overwhelming urge to draw a black and white comic that makes fun of vampires (look out for that  ;) )

I recently got Cartoon Network on the TV and now all my backgrounds have no outlines.

I love ripping stuff off.

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