Quest For Infamy: So You Want To Be A Villain? UPDATE 12-02-04

Started by Blackthorne, Tue 09/12/2003 01:55:30

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Blackthorne

Quote from: Inkoddi on Fri 12/12/2003 14:39:15
Heh, the first screenshot on the homepage is from Kings Quest V...  ...slightly edited

Uh, yeah - that was established in an earlier post.  Using some screenshots from other Sierra Games of the Period, with modifications, is something we're using right now.  They may just be place holder graphics till we are able to design ones of our own that match the quality of the game.

Steve
-----------------------------------
"Enjoy Every Sandwich" - Warren Zevon

http://www.infamous-quests.com

Blackthorne

#21
I encourage all who visit here to check out the Quest For Infamy Forums that we run - there is information there. Ã, If you wish to join the team, let us know and you can have access to the plot outline, character lists, Layout Plans, Room Outline and Design Journals. Ã, Email ALEXANSG@yahoo.com for more info.

http://www.infamous.iconrate.net/forums

Come on by.

Bt
-----------------------------------
"Enjoy Every Sandwich" - Warren Zevon

http://www.infamous-quests.com

Blackthorne

-----------------------------------
"Enjoy Every Sandwich" - Warren Zevon

http://www.infamous-quests.com

Blackthorne

Just a bump to include up the edit to the first post, which now includes a new link to prod. art, some more info.  Etc.



-----------------------------------
"Enjoy Every Sandwich" - Warren Zevon

http://www.infamous-quests.com

Blackthorne

Just the obligatory Bump on the Edit.  Check out the first post for updates!

-----------------------------------
"Enjoy Every Sandwich" - Warren Zevon

http://www.infamous-quests.com

BerserkerTails

Once I finish all my sprites for the intro, and Klitos, our programmer, can remove the place holder sprites, maybe we'll post a few screenshots ^_-
I make music.

adanzis

Hey everybody, I'm one of the head writers on the team and I thought I'd do the obligatory bump and let everyone know what's going on in our game:

Klitos is constantly releasing internal "demos" for the team that consists of the 3-5 introduction sequence as well as part of the Assassin quest.  Just added to the recent one: BerserkerTail's sprites for many of the characters' old and new characters you meet in the first few minutes of the game.  Who's there?  Well, there's Rayford, the law man, who can't go 5 minutes without talking about the law.  Then, there's Lurg, the nerdy, abused husband of everyone's favorite centaur: Hildegaarde.  Who else?  Well, you'll just have to wait and see.

It's so great to see placeholders drop away and completed works, like the sprites, fall into place.

The game engine is nearing completion.  The fighting engine, complete with keyboard control, is really starting to work well, and the stats system is fantastic.  Finally, the new GUI combines the best of the past QFG guis to streamline everything.

KQArtist has joined the team and is helping out on the backgrounds that are starting to look wonderful.  Vamp3D is currently working on portraits for dialogue and Blackthorne and I are about 30-40% done with the Assassin script (the characters are really starting to come alive).  BerserkerTails keeps pumping out sprites and animations... I swear, he doesn't sleep!

We have a long way to go towards completing the game (there are 3 plotlines after all), but we hope to release a demo to the public in the next month or two, but until then, please visit our Forums: http://pub62.ezboard.com/bego97145 to drop us a question or if you want to help out.

If anyone else from the team can think of something I missed to mention here, drop a line.

adanzis

Hi everybody, sorry, meant to post this before...

We're also looking for a WEB-DESIGNER to update our web-site.  I already have a number of materials ready for posting, we just need someone who can update like once a week or so (at most twice) with screenshots and news on how the game is progressing.  We're a small team and we're all so busy doing our own individual jobs (whether it's writing or programming or animating) that we don't have time to keep up with our web presence, other than the forums.

So if you're interested, e-mail me at adanzis@loyola.edu (that's my spam address); I'll give you the real one when you e-mail me.

We're not looking for anything too flashy or technologically crazy... we just need someone dedicated who can do the work.

Thanks!

Alan
Infamous Adventurers

Kyle

Suggestion: Turn off required login. I can't even enter the messageboards to read, and for some reason EZBoard won't allow me to set up an account just yet. I'll try again later.

adanzis

sorrry, we have screenshots and the demo locked so only teammembers can access it

feel free to drop us a question in the first three forums, however...

Kyle

I wasn't able to get anything to work, but apparently it was because of some weird security setting on my browser. I set it to default and I was able to reach it, finally.

BerserkerTails

Here we go. Our team decided to allow a bit of what we've been working on trickle through to everyone, and hopefully gain a bit more interest in the game.

Therefore, I present to you, the new town of Spielburg... Well, one half of it.



Note: The Sierra original is on top, our new one is the bottom. Also, the colours a dithered in a few place due to the conversion, This is not the case in the actual game.
I make music.

AGA


Blackthorne

It is an edit, but parts of it were completely redrawn.
-----------------------------------
"Enjoy Every Sandwich" - Warren Zevon

http://www.infamous-quests.com

adanzis

#34
Here's a look at a new screenshot by KQArtist, our background man!  Take a gander at the Ace's and Eight's Tavern


Chicky

looks nice,

but you havnt yet shown a background drawn from scratch have you? maybe im wrong but i'd love to see one.

- teh nathz0rz

adanzis

well, that might come soon b/c we've decided to open up a few stores in Spielburg (the baker, the butcher, maybe a few others ;)) so those will have to be original

Blackthorne

Quote from: oversizedchicken on Sat 21/02/2004 17:24:47
looks nice,

but you havnt yet shown a background drawn from scratch have you? maybe I'm wrong but i'd love to see one.

- teh nathz0rz

We're still working on those screens; believe me, we have a few in the works.  We want to show these edits because they are going to be in the demo, and people know Quest For Glory so we thought it'd be fun to show them a comparison.... how we age and change Speilburg a bit after twenty years...

Soon we'll have some original artwork up, I promise.  Hopefully they will be just a nice as the work we've had done up until now.  I promise, however, that this game is rolling along nicely and it will be a great AGS made game to play.  Hell, I'm writing the game, and I can't wait to play it.

Blackthorne
-----------------------------------
"Enjoy Every Sandwich" - Warren Zevon

http://www.infamous-quests.com

Blackthorne

Hey Folks,

   Just letting you know that the playable demo of Quest For Infamy: So You Want To Be A Villain will be available next month, so keep watching for a link to it.

Until then, here are some screen shots made by our game artist, KQArtist.  These are edits of the original Spielburg Valley Artwork from QFG I.  Check it out.

-----------------------------------
"Enjoy Every Sandwich" - Warren Zevon

http://www.infamous-quests.com

Timosity

I just realised that I hadn't commented on this game yet, even though I saw it when It was first posted.

It seems like a great idea, I always like the idea of being the bad guy. I like the touchups on the G4Gvga backgrounds so far, and It seems like you've got a pretty good all round team going there.

just an observation on the screens you've joined, the one between the town entrance and the old ladies house, the angles of the buildings are a bit odd, but I guess it's hard to fix without redrawing both screens, It doesn't look bad & maybe it could just be spielbergs architecture, but it still looks great.

I look forward to seeing the outcome, I also noticed that you've got quite a following over at AGDI.

Good luck

~Tim

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