Henry VIII character *new pose*

Started by Ali, Thu 02/06/2005 16:37:20

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Ali

I've been really busy recently but in my free moments I've been messing around with Blender (mainly because I'll do anything if shbazjinkens suggests it often enough).

I've also just played Escape from Monkey Island and wasn't happy with the characters' graphics so I thought I'd attempt a low-poly cartoonish character to see if I could produce something I liked.

I know low-poly 3D characters have no real application in AGS, and this isn't expressely for a game, but I'd appreciate any thoughts you might have all the same.



(Obviously this is just a basic pose. Try to imagine him in a spouse-murdering frenzy - ta.)

Shane 'ProgZmax' Stevens

I like it, add some thick eyebrows you can use for emotional state and clear up the textures and it's a winner.

Pesty

Daww, cute li'l murderous monarch! I love him, but I agree with Prog. Eyebrows are needed for every face!
ACHTUNG FRANZ: Enjoy it with copper wine!

It is a mistake to think you can solve any major problems just with potatoes. - Douglas Adams

Ali

Really? My eyebrows are very pale - to the extent that people think I don't have any. That's why I always look surprised.

Still... I'll get on with giving lil' Henry some of the old brows.

fovmester

I love him! And you could make a game in AGS using 3d-characters. Just pre-render all the animaions and import them as images! With this kind of models it'll be great!

Of course it would be better to use it as 3d was used in Grim Fandango and MI4, but that won't be possible until AGS version 5 is released ;)

LGM

You. Me. Denny's.

Ali

Here's the wee fella with eyebrows. Being the Mr T of monarchs, I also gave him some bling... but I'm not sure about it.

Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã, Ã,  Ã,  Ã,   Ã,  Ã, 

Also:
Quote from: ProgZmax on Thu 02/06/2005 16:41:08
clear up the textures and it's a winner.

The textures are fuzzy because this is a screen-grab from the real-time rendering of Mr H. They're even fuzzier on this picture because of the .gif dithering. They'd be sharp if it was pre-rendered. If there's a way of upping the quality in blender I'd appreciate any tips.

Sam.

i really really like the new model, looks very cool. I game in this style would be lovely. If you can make bgs to go with it, you got yourself a winner.
Bye bye thankyou I love you.

DragonRose

Just a suggestion for the jewelery.  Henry is usually shown with a chain on his shoulders like so, rather than the solid neck thing you have now.

I don't know for sure, but something like that might be a bit easier to place on the character than the solid one you have now. I can see a gap between the shoulder and the jewelery.

I absolutely LOVE the little hat.
Sssshhhh!!! No sex please, we're British!!- Pumaman

Dowland

Why make a Henry VIII game? I mean, by the time they get to 8th installment, those sequels get pretty predictable.

What a loser.

His sooo cute. I love this, amazing work.  ;)

Babar

He needs fingers! For a LOT more jewellery- rings. The eyebrows are really nice, you even placed them in such a way to make him look royally unamused.
The ultimate Professional Amateur

Now, with his very own game: Alien Time Zone

big brother

I don't know about fingers. Its simplicity is part of its charm. I think the H collar bling is really funny, too. Just from looking at the sprite I can tell that historical accuracy isn't the priority, so take liberties with the details.
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("Mom" and "love" are registered trademarks of Mom-Corp.)

Gregjazz

Quote from: Ali on Thu 02/06/2005 23:15:51
Here's the wee fella with eyebrows. Being the Mr T of monarchs, I also gave him some bling... but I'm not sure about it.

                                                 

Also:
Quote from: ProgZmax on Thu 02/06/2005 16:41:08
clear up the textures and it's a winner.

The textures are fuzzy because this is a screen-grab from the real-time rendering of Mr H. They're even fuzzier on this picture because of the .gif dithering. They'd be sharp if it was pre-rendered. If there's a way of upping the quality in blender I'd appreciate any tips.

Hahah, that's awesome!

Mats Berglinn

I like the cartoony style but I wonder, didn't Henry the VIII have any nose or is he suppoused to have no nose? And what about ears?

Also I think the shoes look more like horsefeet.

Pesty

No fingers, no nose! He is the height of perfection!
ACHTUNG FRANZ: Enjoy it with copper wine!

It is a mistake to think you can solve any major problems just with potatoes. - Douglas Adams

big brother

It's like the original Pacman... you give him eyes and then you have to give him ears, hair, glasses, a beard. By adding detail, you can lose sight of the charm you originally captured.

If you really wanted to be realistic, you would shrink his head and lengthen his limbs. But I don't think Ali's goal is to recreate a Hans Holbein the Younger portrait.
Mom's Robot Oil. Made with 10% more love than the next leading brand.
("Mom" and "love" are registered trademarks of Mom-Corp.)

Ali

You're right Big Brother, though I do list Holbien among my influences...

The pencil sketch I drew of him had no nose and no fingers. That's just how I saw the character. Though it did have ears... maybe I should put them back on.

I'll also work on some better bling and post another image.

What a loser.

Quote from: big brother on Sat 04/06/2005 08:24:52
It's like the original Pacman... you give him eyes and then you have to give him ears, hair, glasses, a beard. By adding detail, you can lose sight of the charm you originally captured.

If you really wanted to be realistic, you would shrink his head and lengthen his limbs. But I don't think Ali's goal is to recreate a Hans Holbein the Younger portrait.

Wise words there, folks! I totally agree, his not making a half life 2 model, his making a funny cartoon looking Henry.  ;)

Ali

Here's Lil' Henry in a whistful mood, with ears-as-per-original-sketch and a new chain.


What thinkst thou?


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