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The AGS Panel is a team of AGS forum veterans who play all of the games here, and give them ratings from one to five cups. The rating system is as follows:
1 Cup Not serious entertainment
2 Cups A reasonable game, worth a try
3 Cups A good game, worth playing
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I'm not crazy, right? - The Cell

by King_wiking

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File size: 4.8 MB
Downloaded: 2,752 times
Graphics: 320x200, 16-bit color
Operating System(s):


Game Genre:
Game Type:
Story Type:
MAGS (Monthly AGS competition entry):
Release Date:
25 May 2008
AGS Panel Rating:
Player Rating:
Rated 65% by the community (5 votes)Rated 65% by the community (5 votes)Rated 65% by the community (5 votes)Rated 65% by the community (5 votes)Rated 65% by the community (5 votes)
Short Game Can be completed within 30 minutes
Medium Length Game Takes at least 30 mins to finish
Full Length Game As long as a Sierra / LucasArts classic
Non-Adventure Game Using Adventure Game Studio for something else?!
Joke Game You know when it fits this category ;)
Demo Unfinished Games / Commercial Games
Training Game Games made just to try out AGS
<Category Not Set> Not yet categorised
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Content Advisory:
Bad LanguageOccasional, mild


Public Opinion

If you've played this game, why not help out and give us your votes?
5 people have rated this game so far:
Puzzles & Pacing:
Overall Enjoyment:

About this game

Winner of the: MAGS 2008-05: Conspiracy - contest. First part in a larger series, hopefully. The story begins with a man as he wakes up in the same cell he's been trapped in for five years. He has never seen anyone of his captors and has slowly become more and more unstable. The only clue he has is that he have some minor psychic powers that gives him the ability to move small things from a distance and repair electronic as well as to see through soft tissue.

3 people commented on this game (newest first):

2008-06-29 17:30:30 by piperhcombs
Kinda reminds me of Mind's Eye.... good in its own right but like bicilotti, I have to agree the pace is a bit slow and also it could do with some more interactions with hotspots- for instance there are some hotspots you can interact with (hand or mind) but using the eye one it does absolutely nothing, leading the player to possibly believe it's not important. You should make it so that using the eye on all hotspots illicits some sort of response, not just on a couple of them.
2008-06-29 17:29:55 by piperhcombs
The idea is interesting (albeit a bit cliché), but I found the puzzle a bit boring and the overall pace of the game (expecially cutscenes) slow.
2008-05-29 22:35:06 by bicilotti
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