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|1 Cup||Not serious entertainment|
|2 Cups||A reasonable game, worth a try|
|3 Cups||A good game, worth playing|
|4 Cups||A great game, well worth your time|
|5 Cups||An outstanding, must-play game!|
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
by Vince Twelve
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This is a commercial game.
Downloaded: 11,432 times
Graphics: 320x240, 32-bit color
|Short Game||Can be completed within 30 minutes|
|Medium Length Game||Takes at least 30 mins to finish|
|Full Length Game||As long as a Sierra / LucasArts classic|
|Non-Adventure Game||Using Adventure Game Studio for something else?!|
|Joke Game||You know when it fits this category ;)|
|Demo||Unfinished Games / Commercial Games|
|Training Game||Games made just to try out AGS|
|<Category Not Set>||Not yet categorised|
About this gameResonance merges classic point-and-click gameplay with innovative, contemporary storytelling thanks to its nostalgic pixel-art graphics, suspenseful plotline, and creative puzzles. A brilliant particle physicist has just died under suspicious circumstances, leaving the classified details of his powerful new technology locked away in a hidden vault. Now fate has thrown together four strangers - the scientist's assistant, a doctor, a police officer, and an investigative reporter - to find the vault before this potentially catastrophic weapon falls into the wrong hands. Controlling each of these protagonists, Resonance players will decide when they should work together, which secrets to guard, and who to trust. But loyalties will be tested as the clock ticks down to global disaster, and you may discover that you've been mistaken all along...
This game's threads
AGS Awards Wins
Won, Best Game Created with AGS for 2012 2012
Won, Best Original Story 2012
Won, Best Dialogue Writing 2012
Won, Best Gameplay 2012
Won, Best Puzzles 2012
Won, Best Background Art 2012
Won, Best Character Art 2012
Won, Best Animation 2012
Won, Best Music 2012
Won, Best Sound Effects 2012
Won, Best Voice Work 2012
Won, Best Programming 2012
AGS Awards Nominations
Nominated, Best Player Character 2012
AGS Panel Review
"Engaging puzzles, an engrossing story, and beautiful art make this a hugely enjoyable commercial game, well deserving of 5 cups."
12 people commented on this game (newest first):
The puzzles are where this game really shines. They make you really figure stuff out for yourself, and the best ones make you feel like a genius when you do. They're much more Return of the Obra Dinn than, say, Monkey Island. Still, they manage to slot nicely into the game world, without feeling contrived.
Often, you'll have to prove you've understood a puzzle solution by using the game's (truly innovative) memory system, which allows you to ask characters about any hotspot (by dragging the hotspot into your 'short-term memory'). You'll also uncover long-term memories - short videos that you can replay at any time. These can be used, for example, to contradict something another character has told you, à la Ace Attorney.
There's a good mix of other puzzle types, too - ones that don't use the memory system, but still require real deduction. It seems clear that some have multiple solutions (you'll be controlling up to four characters at once, each with their own abilities). However, I haven't tested this yet.
As for the story and characters, they were solid enough to keep me hooked throughout. However, I doubt they'll leave a lasting impression on me, unfortunately.
If you play this type of game solely for the story and characters, I'd still recommend Resonance as a good yarn. However, if clever puzzles are also a big draw for you, you simply MUST play this game.
Great classic feel while still being innovative, and not at all derivative. Amazing story with great, unique characters.
Second thing are animations and backgrounds. Although Resonance features low resolution graphics, the developers were able to produce realistic and seamlessly looking images of world and characters, where every move and action may be distinguished without problem. You may find enjoyment in simply watching how people are walking around the room :).
The story is very interesting and intriguing. Four characters, every one of which have his or her own purpose, opinion, memories and even dreams. You keep wondering, are you playing the "good" or secretly "bad" character.