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The AGS Panel is a team of AGS forum veterans who play all of the games here, and give them ratings from one to five cups. The rating system is as follows:
1 Cup Not serious entertainment
2 Cups A reasonable game, worth a try
3 Cups A good game, worth playing
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by ThatOneChick87

Screenshot 1 of Jacob

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X Zoomed screenshot of Jacob
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Download Options for Jacob

Click Download Link to download the game, Mirror Link to download the game's mirror, or Report Link to report a link as broken.

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Windows version  Download Link  Report Link

File size: 3.2 MB
Downloaded: 3,626 times
Graphics: 320x200, 16-bit color
Operating System(s):


Game Genre:
Game Type:
Story Type:
MAGS (Monthly AGS competition entry):
Release Date:
23 Oct 2007
AGS Panel Rating:
Player Rating:
Rated 54% by the community (7 votes)Rated 54% by the community (7 votes)Rated 54% by the community (7 votes)Rated 54% by the community (7 votes)Rated 54% by the community (7 votes)
Short Game Can be completed within 30 minutes
Medium Length Game Takes at least 30 mins to finish
Full Length Game As long as a Sierra / LucasArts classic
Non-Adventure Game Using Adventure Game Studio for something else?!
Joke Game You know when it fits this category ;)
Demo Unfinished Games / Commercial Games
Training Game Games made just to try out AGS
<Category Not Set> Not yet categorised
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Content Advisory:
Bad LanguageOccasional, mild


Public Opinion

If you've played this game, why not help out and give us your votes?
7 people have rated this game so far:
Puzzles & Pacing:
Overall Enjoyment:

About this game

Lately, Jacob has been having terrible nightmares. Nightmares that wake him up in cold sweats. Lucky for him, they are only dreams. And when he awakes, everything is back to normal. Atleast

until he and his girlfriend, April, take a long trip. Then, his nightmares start to shift into reality, and Jacob must figure out what is going on before its too late.

This is my first game. Its a short game for Halloween & MAGS: Planes, Trains and Automobiles.

4 people commented on this game (newest first):

'There's always time for more ambitious projects'

--quoted Nacho, 2007
2007-11-19 06:49:38 by Vertigoaddict (vertigoaddict)
A bad attempt at scare. The game world lacks content, so I never got to feel in the shoes of the protagonist, and thus the ending felt meaningless.

Not only the game has no puzzles, but in also looking at things gives no feedback (except in one single place) and the talk icon is totally unnecessary (it only is needed once and you only get one dialogue option anyway).

It's a decent attempt for a first game and shows that there is a lot of potential and ideas, but I did not enjoy it.
2007-11-04 10:26:26 by jkohen
The idea is a little bit a cliché, and most importantly no puzzles at all.
Nevertheless the effort is remarkable and the visual style intriguing, so I hope we will hear soon a better developed Jacob story
2007-11-01 06:21:55 by Bicilotti (bicilotti)
Boring... no puzzles, just dialogue - weak storyline.
Sometimes it is very difficult to change rooms.
2007-10-25 01:09:41 by TassieDevil
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