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6 Day Assassin

by Mr Colossal

Screenshot 1 of 6 Day Assassin

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File size: 0.4 MB
Downloaded: 84,777 times
Graphics: 320x200, 8-bit (256 col)
Operating System(s):


Game Genre:
Game Type:
Story Type:
Release Date:
16 Feb 2002
AGS Panel Rating:
Player Rating:
Rated 70% by the community (131 votes)Rated 70% by the community (131 votes)Rated 70% by the community (131 votes)Rated 70% by the community (131 votes)Rated 70% by the community (131 votes)
Short Game (can be completed within 30 minutes)
Short Game Can be completed within 30 minutes
Medium Length Game Takes at least 30 mins to finish
Full Length Game As long as a Sierra / LucasArts classic
Non-Adventure Game Using Adventure Game Studio for something else?!
Joke Game You know when it fits this category ;)
Demo Unfinished Games / Commercial Games
Training Game Games made just to try out AGS
<Category Not Set> Not yet categorised
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Content Advisory:
Bad LanguageNone


Public Opinion

If you've played this game, why not help out and give us your votes?
131 people have rated this game so far:
Puzzles & Pacing:
Overall Enjoyment:

About this game

The life of an assassin is not an easy one... and often not a very long one. After receiving a phonecall from a distsressed friend and coworker, you find yourself in a compromising situation. In order to survive, you must rely on your minimal resources, keen sense of logic, and limited number of bullets. Meow, baaaaby!

AGS Awards Wins

Won, Best Gameplay in an AGS Game 2002

Won, Best Puzzles in an AGS Game 2002

AGS Awards Nominations

Nominated, Best Game Created with AGS for 2002 2002

Nominated, Best Story in an AGS Game 2002

Nominated, Best Room Art in an AGS Game 2002

Nominated, Best Character Art in an AGS Game 2002

Nominated, Best Animation in an AGS Game 2002

Nominated, Best Music in an AGS Game 2002

55 people commented on this game (newest first):

Pointing out that this game got awards for "best gameplay" and "best puzzles" in 2002 is more of an insult to every other game released that year than anything else.

The fact is, the game looks good and sounds good, but is otherwise a waste of time.

The multiple repetition of clicking the same object until something finally happens is one of the most blatant signs of bad game design. The length of the game is pathetic, as you can literally finish it in under 30 seconds once you know what to do.

Imagine trying to make a demo of this game... it's just not possible. It's as if this WAS the demo for a game that was never made.
2013-05-29 07:04:58 by Saga
Pretty fun little game =] not bad.
2010-06-11 14:57:22 by Erin (boyswillbeboys)
Hello, my name is Joel, from the french AGS forum.
I want to translate your game in french.
If you agree, send me an email to this address:


and I contact you. Thank you. :)
2009-02-09 18:14:21 by foxyfox666
...not that good, imo. there are far too few animations, the sniper bit was a bit clumsy and if you run ot of bullets u just have to start again or reload. i did this cos i was just firing randomly and i assumed i could get more bullets. it may me an old one and its the authors first game, so i guess its not that bad, but its certainly not one of the best, oh and whats the title about??
2009-01-06 16:18:29 by Dataflashsabot
Congratulations, you made a very interesting little game from a simple idea.
2008-01-08 03:50:50 by Johnny Bright
Fun little game to play once around. The replay value isn't extremely high because of the lack of humor element and length, but the puzzles are well-thought out and creative.
2007-10-05 21:53:09 by uvaagsfan
A good game for its length. I especially liked the random position of the sniper. Nice touch!
2007-08-24 16:33:58 by acme (Acme)
Looks like this game is ginda good. I tried downloading but the game doesent start
2007-04-17 20:21:11 by arthur.com
good game, even though i got stuck for quite a while
2006-12-08 06:25:41 by bubbles (Bubbles)
My story short as this game

I was so stupid that couldn't find wasdx-keys.... And there is no something about using sniper-mode... There is no ANY help-files.

I'm just shooted in varios windows and with the last bullet killed this sniper.
Game over.

I didn't inderstood the logic of shooting and walked to walkthrough. And I was very surprised cause camers required.

Resume: piece of junk.

P.S. all those who crying about boards on window are loosers.
2006-11-16 08:56:18 by Glottis
VERY COOL GAME!! I enjoyed every second of it :D PROPS!!
2006-08-08 18:23:50 by Filip (avatar)
It was so awesome. To bad it's so short =)
2006-04-01 16:54:58 by CosmoQueen
It is a good game for those who enjoy short games. The title doesn't make any sense but I am not going to judge the creator. When I first played this game, I was interested, it was short but sweet. A must for short game players
2005-11-13 16:23:53 by Blizzaga Dragon
Very,Very,Very short game. But it was ok. if you have 10 minutes to kill..
2005-08-13 10:20:58 by angellight
It's hard to review this game because it's an "oldie". Although I'm not sure of the exact date, it was probably made in 2002, judging by the first comments on this page. Anyway, with that in mind, I can't help but give a good rating at this game's graphics, they were definiterly on par with some commercial games of the early nineties, so they're good, not mind-blowing, but good. The rest of the game, however, is somewhat below average. For instance, one of the first things I wanted to try and do was to pull the corpse by its feet, or at least crawl under the window, unfortunately, the main character is incapable of performing these actions. There's also some "forced repetition" in the puzzle where you have to click several times to get something. I understand this makes the game longer, but it's bad design, and has the potential to frustrate some players. Furthermore, when you first try to go past the "killer window", the game allows you to die but, after you solve the problem, your main character no longer wants to interact with said window at all... it would be nice if the gamer had the freedom to try anyway. Still, once you get past these logic limitations, you actually find a very appealing little game (keyword here being "little"). The idea of being in mortal danger and having to "snipe the sniper" is enticing, and the last puzzle, which allows to pinpoint the location of the enemy sniper is particularly clever. Sadly, once you get your enemy, the game is over which means that, once you figure out what you have to do, this game will take you around 60 seconds to complete. Overall, I'll give it a 3 out of 5 due to its age and the fact it has a good story, along with above average graphics. The low points I described above prevent it from deserving a higher rating, but I can picture a longer sequel to this game where all of them could easily be fixed, so congratulations to the author for a fine effort nonetheless. Hope to see more like it.
2005-06-15 17:42:42 by Redmax
Hmm.. This game should be called 6 MINUTE Assassin because of the time needed to complete the game (Yes, I actually took time :) ). Don't get me wrong, I think it's a good "game", but definitely not worth the AGS awards. The interface was the basic AGS template untouched which always annoys me a bit, but that's just me OK...
The puzzles were a bit on the annoying side. The boards on the window.... AAARGH! Luckily you can't get stuck in a one room game and at the end of the day the puzzles are fairly logical.
The story... well there is no story to be honest. No motives are revealed and after the six minutes it takes to complete this game you end up with a lot of questions like: Why? Who? When is 9 Days a Something coming? *INSERT A WITTY QUESTION HERE*?
There's one piece of music in the background that doesn't annoy but doesn't swing the other way either. There are only a few sound effects and to support the atmosphere more would've been needed.
However it's a good game if you consider it was done in 6 days. Only if the author had used month making this... I'd give this game 7.5/10
2005-04-10 15:35:50 by Mr Spok
Wow! This is a good game... the puzzles were not too easy, nor too difficult... but could you please make the last 5½ days?
2005-01-23 09:27:03 by JuuL
Awesome game??? Are you guys on crack? This game's a demo! It shouldn't even be considered a real game. I could beat it in 1 minute now that I know the solution.

Worse yet, without giving away the ending, the game does not give you any information with regard to the premise of the story. Just beat it and you'll see what I'm talking about.

Also, what's up with the silly logic in this game? This one wasn't as bad as 5 Days a Stranger, but doesn't a professional assassin know how to crouch? That would have taken away 10 out of the 40 minutes or so it took me to beat this game.

The problem with these adventure games is that they are BRUTE FORCE. I want people to use this term a lot to describe adventure games cause that'll save me the time of downloading them and going through a miserable time.

The fact that this game takes place in one room makes the brute force element even worse. To be stuck in a series of maps is horrible, but to be stuck in one room with like 10 clickable elements is a nightmare!

Most of the puzzles are hard only because the visual cues in the game are poor. For instance, rather than clicking on any board of the boarded up window, you have to click on specific ones at different times. The game gives you no message that you're clicking on the wrong one, so since there's no board that looks different, you naturally assume that what you were doing doesn't work on any of the boards.

Furthermore, the game is not just simple trail-and-error, it requires that you do the same actions multiple times on the same thing before it works, and sometimes there's no verbal indication of progress - so you gotta just go mad crazy clicking on everything multiple times even after messages indicating failure.

I mean, come on! If we give games like this so much recognition, people will continue to add these horrific, illogical puzzles to their games, thinking that it's perfectly OK!

The poor gameplay aside, the game uses too little sound and music. The quietness of the game does not serve to enhance the tension since the game just has a feeling to it that the programmer didn't bother to put in sounds, not that it's quiet for a reason (if so, you need footsteps or heartbeats or something). At least some atmosphere could have kept this game interesting while it lasted, but it has little of that since the scenery is bright and rather dull and the music and sounds are completely absent.

Now for the good: the game has nice, pixelicious 256-color graphics. The animation isn't really up to par with the stills, but they certainly aren't bad.
2005-01-16 17:05:17 by aRealAdventureGame
Awesome game, except that its way too short, but for 6 days, its not bad,
2004-06-05 00:38:40 by auhsor
This was a nice game. Short, but sweet, a fun little game. It feels as if the game could go further, but I'd definitely recommend playing overall!
2004-03-29 00:28:07 by Andy
Liked this small game. Good use of puzzles in one room.
2004-03-19 01:36:04 by Quinny
One of those where I finnished wanting more. Short but perfectly formed.
No lengthly 12 room walk between puzzles. Which was nice.
2004-03-03 13:19:13 by Unskinny Bob
A great adventure played out in a single room. Definitely worth playing.
2004-03-01 23:50:23 by Ozwalled
I don't want to say, but someone told me the graphics of this game is crap!

Hehe I'm not kidding, but I love this game personallt.
2004-03-01 23:27:08 by Gilbot
I was very immersed in the game, and in my opinion the best short game made with AGS.
The puzzles were simple, yet hard to figure out. They were those kinds of puzzles where after you figure it out you say "D'oh! Duh!!!"

Unbelievable game
2004-02-28 21:03:27 by releasethefrogs
Short, but fun and challenging. 8/10.
2004-02-14 22:40:59 by Erik Hogan
excellent puzzles and the shooting bit was a bonus
2004-02-14 14:27:49 by spud
Panda, take not my name in vain :P

Fantastic game, good and consistent art style, no music but that suits it, short, precise and with some great ideas.
2003-07-21 04:35:38 by Flippy_D
It has nice puzzles, but I would love to get a clearer idea what is actually going on...
2003-07-18 10:12:08 by Totoro
will there be a sequel?
2003-07-15 15:07:41 by deltamatrix
This is an awesome game. Its short, but hard! Good work!

2003-07-15 04:58:54 by Maarten
Tis a strange game. Weird how we all like it when its so short. I liked it coz all the whole sniper era. I think snipers are popular for computer games.
2003-06-15 16:24:36 by deltamatrix
A bit short but surprisingly exiting one.
Too bad it ends just at the moment when you realize that thing you see on your screen is one of the best and background music is listenable (what a word) for hours and hours!
And this is true magic.
2003-06-10 12:37:54 by InCreator
Great! Five stars is right! I liked the gameplay. Nice clean pictures, fast, good logic involved. I almost cried when it was over.
2003-06-04 10:16:24 by AlexisVale
Very impressive! I'm still stuck at the moment but I ain't gonna give up! The game drew me in from the minute it started. Great gameplay, great graphics, great plot...great EVERYTHING!!!
2003-04-29 05:32:00 by Darren Johnson
2003-01-28 03:19:34 by Faraz
Awesome game!!! Make more!!!

2003-01-24 19:28:50 by Stevebobsquareboob
Well Da Crump like the graphics!
2003-01-21 19:57:41 by Da Crump
A nice little game, just as hard to solve as it ought to be - well done.
2003-01-21 13:06:41 by Magnus
This was a really fun game. Nicely made, but way too short. Nice hob Eric!
2003-01-19 03:08:44 by psyKIKME
it was easy, i want it is longer.
2003-01-18 02:19:58 by player
The game is a bit easy, but an excellent idea and a well done game. Make a sequel or something, but make it longer.
2003-01-16 12:22:05 by Crazy Hoe Joe
By the way, this game isn't very hard...it's one of the few AGS games I actually beat easily without any hints.
2003-01-12 16:08:35 by Frogman
Wow, incredible game...very unique. The guy could use north/south walk anims, and there are some mistakes (like it giving the camera desc when you click the hairpin on the dead lady), but I still gave it a 10 :)
2003-01-12 16:06:15 by Frogman
A great and promising game. Nice smart puzzles and scripting and "eric" quality graphics. Very short though. Please eric! do a longer ame...PLEASE!
2003-01-10 03:38:56 by Kyriakos Hasapis (the butcher)
Best thing ever made with AGS
2003-01-09 18:58:32 by gamer
"Meow, baaaaby!"
That's a Grim Fandango quote, isn't it?

Anyway, this game, even though it's hard, is really spiffy. 4.75 stars. It misses .25 stars because I'm still sore from smacking myself on the head for one mistake I made that made me have to start over.
2002-10-19 19:43:14 by Anonymous
This game is freakin hard don't download it!
2002-10-12 23:39:39 by My name is..What!My name is..Who Chikky chikky Sli
This is the first game like this I have ever played, and it was really fun. It was challenging and definately worth the download! I love it!
2002-10-11 11:59:38 by Summer
A nice short game with great puzzles. Good observation and thought is required to progress, and realising where the visual clues are in the scene is very satisfying. An enjoyable few minutes.
2002-10-08 16:51:34 by Nellie
Yes, a damn fine game....damn fine I say...
2002-09-12 19:48:37 by Squinky
Where did it go???!?!??
Broken link
2002-09-11 15:30:16 by Frik
This game is easily one of top games AGS has to offer. Eric masterfully uses the one room idea (though, strictly speaking, this game has more than one room), to mold an interesting and compelling story line. The puzzles, ristricted to the small space, are very well done. The only complaint, would be the shortness of it. You want more, not because it's left unfinished, but because it is a great game. Play it!

2002-09-07 21:15:26 by MillsJROSS
Really Flippin' hard. I actually gave up.
2002-08-29 15:31:06 by Mr.Panda
This game may only be one room long- but it is superbly crafted for pure and utter pleasure. "meow, baby?"

I'd give it 5 stars , but I'm all out.
2002-08-20 16:40:27 by EvenWolf
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